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NPC Generator

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Advanced [show]


Fibblestib Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he wears a blue Stetson hat and blue clothes. His red hair is kept up in a ponytail inside a Stetson hat. His amber eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and money/treasure

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Rich, Guardian. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Fibblestib Quillsharpener, Male Gnome Ranger 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 15 (+2)15 (+2)
Skills Investigation +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (400 gp). 3 Tanglefoot bags. 3 Antitoxin. 4 Thunderstones.


Social Check DCs


Pelaios Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His clothes are grease stained in places. He keeps his dark red hair in a pixie cut. His eyes are a pleasant black.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: Pelaios hails from a village terrorized by giants. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Pelaios was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Flaws: Antagonistic, Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Server

Voice: Russian accent

Attributes [hide]

Pelaios Havoc, Male Tiefling Expert 7
Medium (6'5") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Adrik Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Stableman. His tied-back hair is red. His brown eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Adrik studied abroad. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Persistence. Flaws: Insane, Fearful. Bonds: Adventurer. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Adrik Torunn, Male Dwarf Bard 5
Medium (4'1") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: Just what you see.


Social Check DCs


Sannl Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft red waves gently in the breeze. Her moppish white hair is in a traditional bowl cut. Her face is scarred and worn.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Sannl Burrowfound, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. An abacus with copper, silver and gold markers (100 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Bertram Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His hair is long and red with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are amber.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He invites people to come help in his community garden.

History: He got into the Stylist business at a young age. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Stylist

Voice: American accent

Attributes [hide]

Bertram Thorngage, Male Halfling Bard 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 94 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills History +5, Survival +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 500 pp. Black pearl (800 gp). Aquamarine (800 gp). Aquamarine (800 gp). Sard (20 gp). Tourmaline (140 gp). Deep green spinel (140 gp). Obsidian (9 gp). Bloodstone (20 gp). Obsidian (9 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Tourmaline (140 gp). Sard (20 gp). Smoky quartz (20 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Violet garnet (800 gp). Smoky quartz (20 gp). Blue quartz (9 gp). Hematite (9 gp). Violet garnet (800 gp). Tiger eye turquoise (9 gp). Violet garnet (800 gp).


Social Check DCs


Bertram Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. He has a moderate pudge and is not very fit. His blonde hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He now owns his own business.

Motivation: Halfling compassion; and expand his business

Flaws: Racist. Bonds: Criminal record, Immigrant, Slave, Job. Occupation: Server

Voice: Draws out vowels

Attributes [hide]

Bertram Garfield, Male Human Ranger 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Malachite (12 gp). 1 Banded mail.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. He is bald on top and has large silver tufts of hair around his ears. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he's attracted to the pc

Flaws: Ugly, Addict, Emotional. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Dean Shirley, Male Human Paladin 2
Medium (6'1") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1700 sp. 1 Masterwork manacles.


Social Check DCs


Mardred Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Insomniac, Antagonistic. Bonds: Adventurer. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Mardred Foamtankard, Female Dwarf Adept 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 9 (-1)16 (+3)
Skills Perception +1, Persuasion +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3 Holy water.


Social Check DCs


Ida Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'1" and prefers to wear flannel. Her right hand appears badly burned and disfigured. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: She seems to be bored by most things; and she is content

Flaws: Ugly, Insomniac, Shy, Mundane. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Ida Hanali, Female Half-Elf Warrior 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs

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