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NPC Generator

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Advanced [show]


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. She has moderate length brown fur. Her hazel eyes are slightly larger than normal.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She has all her life been fascinated with dancing.

History: She got into the Armorer business at a young age. Through the years after Lone was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Lone's father didn't care for her much, and the feeling was mutual. She's also a talented Guard, but doesn't like to broadcast it.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Poor, Job. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Lone In the Wind, Female Tabaxi Cleric 4
Medium (4'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 32000 sp. Carnelian (60 gp). Bloodstone (60 gp).


Social Check DCs


Gardain Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His chestnut hair is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Impeccable. Flaws: Insomniac, Emotional. Bonds: Family, Immigrant, Mentor. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gardain Morigak, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 16 (+3)5 (-3)
Skills Athletics +4, Performance -1
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Astar Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears a well pressed and immaculate suit (or dress). His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Astar Nowhere, Male Tiefling Barbarian 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)19 (+4) 8 (-1)18 (+4)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Elven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Daar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Mayor. She is bristling with hidden weapons, mostly shields and flails. Her crest, while still mostly black, has prominent grey streaks. She has several tiny opal earrings on each ear.

Personality: She is very quiet and rarely speaks above a whisper. She is lazy and tries to find solutions quickly.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Shy, Lazy. Bonds: Criminal record, Rich, Nature. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Daar Chumbyxirinnish, Female Dragonborn Druid 6
Medium (6'2") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 900 gp. Old masterpiece painting (600 gp).


Social Check DCs


Murook Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light white in addition to tight pants. Her silver hair is cut jaggedly and amateurishly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As long as the job gets done she does not care how it got done.

History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Mortician soon after.

Motivation: To protect her home; and wants to open a new tavern

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Nature, Job, Guardian. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Murook Blankley, Female Half-Orc Wizard 13
Medium (5'10") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 35 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Orc, Elven, Auran
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444444

Possessions: 2000 gp. Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His silver crest is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Ugly. Bonds: Slave, Criminal record, Family, Military. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Torinn Grrrmmballhyst, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Taklinn Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His golden hair is cut short. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: Taklinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Debt, Criminal record. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Taklinn Morigak, Male Dwarf Druid 10
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 83 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)14 (+2) 17 (+3)10 (+0)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Terran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 800 gp. Bloodstone (50 gp). Blue sapphire (800 gp). Alexandrite (1200 gp). Sard (50 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears dark leathers with embroidery. She is muscular with a powerful set of arms. She wears a broad hat to hide her balding. Her blue eyes dart from person to person.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Mercenary, but she was a colossal failure. She has achieved small success as a Body Guard.

Motivation: To get a good night's sleep; and expand her business

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military, Job. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Tawna TellPenny, Female Halfling Barbarian 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Ignan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Silver chalice with lapis lazuli gems (180 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Malquis Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. Her golden hair is well kept. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Malquis took refuge in the ruined castle and found the beat up trident and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Nature, In love, Military, Immigrant. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Malquis Gracey, Female Half-Elf Monk 7
Medium (5'8") Half-Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 500 gp. Malachite (14 gp). Alexandrite (1300 gp). Hematite (14 gp). Freshwater pearl (14 gp).


Social Check DCs

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