Silaqui Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a tan cloak and cross-gartered pastel stockings. She has a penchant for wearing a ring with an oversized jet on her left hand. She keeps her auburn hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Passionate. Flaws: Insane. Bonds: Rich, Attractive, Slave. Occupation: Scribe
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 4 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3000 cp.
Biri Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. She has wavy red crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Biri wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... As long as the job gets done she does not care how it got done.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shoemaker arts, while her father instructed her in etiquette, music and courtly manner. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.
Motivation: Retire the richest woman in the east; and to get a good night's sleep
Ideals: Disciplined, Professionalism, Entrepeneur. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp. 3 Smokesticks. 8 Acid flasks. 1 Tanglefoot bags.
Creega Skelton, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'10" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is heavily combed to the left. Her gray eyes dart from person to person.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Creega was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Creega and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and to settle down with her crush
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record, Has a crush. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 cp. Deep green spinel (80 gp).
Verin Luck, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'4". She wears a faded coat and loose pants complete with deerstalker hat, and her gloved hand is found clutching a trident. Her purple hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.
History: When she was but 8 years old her parents immigrated from the north. She found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Immigrant, Adventurer. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item.
Trynnicus Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his sickle always slung over his shoulder. He is portly but not overly obese. His copper crest is knotted and matted. He has red eyes and a black hat with a pastel feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trynnicus was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Joker. Bonds: Family, Job, Rich, Religious. Occupation: Farmer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1800 gp.
Rangrim Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown small hat and brown clothes. His brown hair is slicked back into a classic pompadour. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Rangrim studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he feels that his past leaves him morally obligated to help
Ideals: Artistic, Gifted. Flaws: Emotional. Bonds: Has a crush, Criminal record. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 18 (+4) | 14 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 200 gp.
Jezean Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her silver crest is knotted and matted. Her eyes are likewise red.
Personality: Overbrimming with self-confidence, Jezean isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. Her father was very strict, and drilled into her lessons on being the perfect lady. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is wracked by social anxiety.
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp.
Tiaathque Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She has the majority of her body covered in plate. Her hair is silver, silky, and of moderate length. She wears large thick round spectacles.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is lazy, self-centered, vain, and jealous.
History: Sold as a small child to a wizard, Tiaathque was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Courier for hire.
Motivation: She loathes her own lifestyle; and to pay off her debts
Flaws: Depressed, Selfish. Bonds: Attractive, Mentor. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 4)
Armor Class 8
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +5
Possessions: 42000 sp. 1 Masterwork Common Ranged Weapon.
Shadow Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a simple pastel robe with brown stripes complete with hood. His black fur is thinning but still full. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: He's attracted to the PC; and obtaining odd cultural human artifacts is his passion
Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Mentor, Has a crush. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 43 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 1400 gp. Smoky quartz (70 gp). Violet garnet (1300 gp). Malachite (14 gp). Coral (40 gp). Smoky quartz (70 gp). Alexandrite (1300 gp). Rose (70 gp). Amethyst (40 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!