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NPC Generator

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Delg Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is perpetually draped in fineries, but all of this concealed by his earthly robes. and is in decent physical shape. His chestnut hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 12th year, his parents were killed by a brigands raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Enemies. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Delg Rubyeye, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 43 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Athletics +5, Performance +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544332

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1300 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Cairn Care, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with tan stripes complete with hood. His silver hair is lengthy. He has gleaming, smiling silver eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Detective job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Disciplined. Bonds: Attractive, Military, Job, Religious. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Cairn Care, Male Tiefling Paladin 12
Medium (6'9") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)21 (+5) 17 (+3)17 (+3)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Abyssal, Infernal, Druidic, Gnoll, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 3000 gp. White opal (1500 gp). Banded agate (13 gp). Chrysoprase (50 gp). Blue quartz (13 gp). Banded agate (13 gp). Rhodochrosite (13 gp). Deep green spinel (120 gp). Lapis lazuli (13 gp). Aquamarine (300 gp).


Social Check DCs


Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gifted student he started as a Herbalist, but he got bored and became a Guard. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Optimist. Bonds: Attractive, Religious, Enemies, Job. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Joser Kettlewhistle, Male Halfling Druid 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 11000 cp.


Social Check DCs


Naamah Prudence, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a long, green, dusty cloak. Her hair, while still mostly chestnut, has prominent grey streaks. She has black eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Born to a poor family in the city she treasured whatever gifts she got. A few years later when the north was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: A deep hatred of goblins; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Antagonistic, Impulsive. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Naamah Prudence, Female Tiefling Warlock 5
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 200 gp.


Social Check DCs


Uthemar Liadon, Male Elf [Permalink]

Personal [hide]

Description: A 5'3" northern man, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a long chestnut beard with little hanging trinkets. This green eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Timid voice

Attributes [hide]

Uthemar Liadon, Male Elf Sorcerer 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 pp. Onyx (50 gp). Chalcedony (50 gp). Red-brown spinel (130 gp). Sard (50 gp). Blue star sapphire (1000 gp). Deep blue spinel (600 gp). Chrysoberyl (130 gp). Onyx (50 gp). Malachite (10 gp).


Social Check DCs


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, white shirt, and black tie. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Cook; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed, Fearful, Addict. Bonds: Criminal record, Has a crush. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Orryn Miggledy, Male Gnome Bard 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Arcana +6, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 300 pp. Coral (60 gp). Peridot (60 gp). Black star sapphire (900 gp). Freshwater pearl (11 gp). Alexandrite (700 gp). Tiger eye turquoise (11 gp). White opal (900 gp). Silver pearl (60 gp).


Social Check DCs


Norman Emsworth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports grey clothing, slightly heavier than average wear, and a wedding ring on his right hand. He has a small bristly mustache and wavy white hair. His eyes are green.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norman was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has taken up work as a Weaver and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Wants to open a new tavern; and to be a fisher again

Ideals: Joker, Justice. Flaws: PTSD. Bonds: In love, Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Norman Emsworth, Male Human Fighter 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Arumawann Offund, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Arumawann Offund, Male Gnome Adept 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 43000 sp. Banded agate (6 gp).


Social Check DCs


Kerkad Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light green in addition to tight pants. His blue crest is kept up in a ponytail inside a Stetson hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was raised in a island tribe. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and to settle down with his crush

Ideals: Disciplined, Gifted. Bonds: Nature, Family, Has a crush. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Kerkad Jerynomonis, Male Dragonborn Adept 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Giant, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (700 gp). Moonstone (80 gp). Jasper (80 gp). 1 Minor magic item.


Social Check DCs

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