Theirastra Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally shirtless and showing off her tattooed chest. She has styled her auburn hair well, parting it to the left. Her eyes are a pleasant brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Theirastra was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She desires power and/or immortality; and wants to open a new tavern
Ideals: Justice. Flaws: Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 12)
Armor Class 10
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling, Aquan
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Black velvet mask with numerous citrines (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kithri Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fighting clothing, which leaves very little to the imagination. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are brown.
Personality: She will rave to anyone who will listen. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Insane, Ugly, PTSD. Occupation: Adventurer
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Silver ewer (10 gp).
Gerard Waite, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many brown ritualistic tattoos. He typically wears violet cloth garments or leather armor. His chestnut hair is styled in orderly dreadlocks. He has a dull look in his blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: Expand his business.
Ideals: Passionate. Flaws: Mundane. Bonds: Job, Family. Occupation: Fisher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Goblin, Draconic, Terran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
Possessions: 110 pp. Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Sapphire pendant on gold chain (2800 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Golden circlet with four aquamarines (2000 gp).
Namfoodle Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the south his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and balancing his hectic life and new stylist responsibilities is difficult
Ideals: Justice, Philantrophist. Bonds: Poor, Criminal record, Job. Occupation: Stylist
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 116 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
Possessions: 200 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Sapphire pendant on gold chain (2100 gp). Silver chalice with lapis lazuli gems (30 gp). Silver chalice with lapis lazuli gems (30 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).
Pelt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears many layers of old clothing at all times. His gray fur is thinning but still full. His copper eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the west. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Immigrant. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 800 gp. Blue sapphire (700 gp). Black opal (700 gp). Lapis lazuli (14 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Immeral Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has chestnut hair. His eyes are hazel and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Immeral was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Entrepeneur, Persistence. Flaws: Ugly. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: Banded agate (8 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp).
Tervaround Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a blue feathered hat and blue clothes. Her auburn hair is lengthy. Her violet eyes are passionate and lively.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She has comitted a past crime that haunts her to this day; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Mundane, Impulsive, Secretive. Bonds: Criminal record. Occupation: Sailor
Voice: Jamaican accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosalind Barton, Female Human [Permalink]
Personal [hide]
Description: She wears suspenders and grey workpants. Her shirt is red, and she wears a heavy grey leather apron most of the time. She carries with her a set of ceremonial daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her hazel unseeing eyes seem to look past you.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not trust anyone and sleeps with one eye open.
History: Rosalind was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found.
Ideals: Fighting, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Family. Occupation: Scribe
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. Jasper (20 gp). 1 Masterwork Common Melee.
Mijira Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and her gloved hand is found clutching a dagger. She has done her best to style her black crest to look like a famous performer. Her eyes are gold and beady.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is afraid of women and trembles around them
History: She was born on a small isolated farm. She found a children's book about a Dragonborn Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Ugly, Terse, Shy. Bonds: Adventurer, Nature. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1600 gp. Amethyst (120 gp). Emerald (500 gp). Star rose quartz (20 gp). Blue sapphire (500 gp). Iolite (20 gp). Pink pearl (120 gp). Azurite (15 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
