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NPC Generator

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Advanced [show]


Golm Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His whole body is exceptionally muscular. His brown hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Slave. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Golm Graeme, Male Half-Orc Druid 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp.


Social Check DCs


Mreksh Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has done his best to style his brass crest to look like a famous performer. His eyes are gold and beady.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: The child of a Engraver, who enjoyed hunting, Mreksh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mreksh took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a deep hatred of brigands

Ideals: Artistic. Flaws: Ugly, Hedonist, Shy. Bonds: Nature. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Mreksh Caavylteradyn, Male Dragonborn Warlock 9
Medium (6'6") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 7 (-2)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 8
Languages Common, Terran, Orc, Auran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 800 gp.


Social Check DCs


Vlorn Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" northern man, he dresses like a well dressed Sellsword does. He has moderate length auburn hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a blacksmith again

Ideals: Opinionated, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Sellsword

Voice: Sleepy voice

Attributes [hide]

Vlorn Strongbones, Male Halfling Wizard 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)10 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 900 gp. Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Beren, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Cockaby Beren, Male Gnome Fighter 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)7 (-2) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Fivin Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Fivin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a wizard, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has achieved small success as a Ruler.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Bonds: Poor, Attractive, Military, Mentor, Job. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Fivin Berevan, Male Elf Druid 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Morgran Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He has styled his brown hair well, parting it to the right. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.

History: A powerful wizard made him what he is. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to work out more often

Ideals: Athletic, Gifted, Artistic. Flaws: Shy. Bonds: Mentor, Nature. Occupation: Mason

Voice: Raspy

Attributes [hide]

Morgran Daraln, Male Dwarf Ranger 4
Medium (4'4") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Kenley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright grey suits and hats. His long silver hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He now mingles about in high society.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Joker, Logical. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Jocelyn Kenley, Male Human Cleric 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. Red garnet (90 gp).


Social Check DCs


Srorthen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest, while still mostly silver, has prominent grey streaks. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He also has developed a complete distrust of the Junk Dealer profession.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Spy. He became a Spy soon after.

Motivation: Expand his business; and to be a junk dealer again

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Srorthen Delmirev, Male Dragonborn Wizard 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2400 sp. Rhodochrosite (12 gp). Amber (110 gp).


Social Check DCs


Tricking Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: Tricking was born with his mother's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tricking Buttons, Male Tabaxi Monk 3
Medium (5'2") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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