Dworic Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his red hair. He has a dull look in his violet eyes.
Personality: Dworic wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast forest. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Some 6 years later his spouse died after the birth of his son. Heartbroken, Dworic never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Disciplined, Optimist. Bonds: Attractive, In love, Nature, Slave. Occupation: Jeweler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 230 gp. 1 Masterwork Uncommon Weapon.
Hadarai Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. His long red hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Hadarai wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: He is a Yochlol in disguise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He feels threatened by others; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Disciplined, Gifted. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amethyst (100 gp). Citrine (80 gp). 1 Magnifying glass. 1 Simple lock.
Kothûg Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean white cloak covering his clean studded leather. His auburn hair and beard is wavy and long. His violet unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. Kothûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kothûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Opinionated. Flaws: Disease. Bonds: Adventurer, Poor, Criminal record. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp.
Dazzazn Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. His white crest, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Family. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 13)
Armor Class 13
Hit Points 95 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Hork Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is thinning but still full. His skin is flawless and his violet eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Entrepeneur, Persistence, Artistic. Bonds: Attractive, Criminal record. Occupation: Glassblower
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 26000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Frug Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His golden hair, when down, is lengthy. He has hazel eyes and a blue hat with a white feather.
Personality: He acts crazy and hedonistic. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.
Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety
Ideals: Gifted. Flaws: Hedonist, Fearful. Bonds: Poor, Nature, In love. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1500 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalaed Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky grey painted plate armor. Her white hair is slicked back into a classic pompadour. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She misses her home and complains about the freezing weather, even in summer.
History: She was born in the south. Her first spouse was a Carpenter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has built up a small fortune and can afford her own way.
Motivation: A need for knowledge about a nearby landmark; and she is greedy
Ideals: Joker. Bonds: Immigrant, Family, Rich, Adventurer. Occupation: Mortician
Voice: Low range voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 200 sp. 1 Masterwork Common Melee.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are violet and she is always smoking a pipe.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born to a Brewer, her father struggled to pay the bills. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their son. She worked as a Apothecary, and she later adopted a second son.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Family. Occupation: Apothecary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Red-brown spinel (100 gp). 1 Masterwork Common Ranged Weapon.
Kadana Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She wears skinny pants and wears a black and brown robe with the hood down. Her black crest is lengthy. Her eyes, though not visible through her cowl, are red.
Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.
History: She got into the Slave Trader business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Slave Trader. She's since become an addict/alcoholic.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Flaws: Addict, Fearful. Bonds: Job, Adventurer. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: Brass mug with jade inlays (100 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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