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NPC Generator

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Advanced [show]


Symma Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman dresses like a well dressed Apothecary does. She has styled her chestnut hair well, parting it to the right. Her violet eyes are passionate and lively.

Personality: This woman loves writing and to teach people writing more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born to a Barkeep, her mother struggled to pay the bills. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Apothecary like her mother before her.

Motivation: She doesn't get along with people that don't share her tastes; and expand her business

Ideals: Artistic, Gifted, Impeccable. Bonds: Job, Poor. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Symma Cobblelob, Female Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 800 sp. Large well-done wool tapestry (200 gp). 1 Masterwork Musical instrument.


Social Check DCs


Azgrom Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears black painted combat armor at almost all times. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Azgrom Whitby, Male Half-Orc Barbarian 6
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 80 pp.


Social Check DCs


Theriatis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He has a silver handlebar mustache and slicked back silver hair. His eyes are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his old friends; and to reunite with his absent mother

Flaws: Emotional, Shy. Bonds: Nature, Family, Adventurer. Occupation: Dilettante

Voice: American accent

Attributes [hide]

Theriatis Netyoive, Male Elf Cleric 13
Medium (5'3") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 76 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: A small bag of saffron. (10 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Fire opal pendant on a fine gold chain (400 gp). An abacus with copper, silver and gold markers (100 gp). 1 Medium magic item.


Social Check DCs


Lone Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. Her long black fur is drawn into a two foot long braid. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.

History: Lone was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the west, certain she would find work there.

Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs

Ideals: Passionate. Flaws: Insomniac. Bonds: Immigrant, Attractive. Occupation: Bounty Hunter

Voice: Stutters

Attributes [hide]

Lone Paws, Female Tabaxi Paladin 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tawar Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. She has a slight overbite and is overall scrawny. With bright blonde hair. Her eyes are amber.

Personality: Tawar is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.

History: Tawar was raised in a hard working conservative environment. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She then took over the family business and is one of the better Stylist for hire.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.

Flaws: Depressed, Shy. Bonds: Job, Debt. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Tawar Burton, Female Half-Orc Warrior 4
Medium (6'2") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 12 (+1)5 (-3)
Skills Athletics +2, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Pink pearl (100 gp). Blue quartz (14 gp). Citrine (20 gp). Golden pearl (100 gp). 1 Good lock. 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He is physically well-built. He has a golden handlebar mustache and slicked back golden hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Gunter Livingstone, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Baradad Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of tridents on his belt, each one with a amethyst on the hilt. He has wavy black crest. He has gleaming, smiling gold eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by goblins. Baradad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To share knowledge with the world; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Optimist, Logical. Bonds: Enemies, Rich, Job. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Baradad Xephyrbahnor, Male Dragonborn Bard 13
Medium (6'1") Dragonborn, Chaotic Evil (CR 13)
Armor Class 8
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 3000 gp. Chalcedony (50 gp). Freshwater pearl (13 gp). Moss agate (13 gp). Obsidian (13 gp). 1 Minor magic item.


Social Check DCs


Torbera Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this western woman very much looks the part of a Blacksmith. Her red hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a logical person and will generally grow upset if things defy logic and science.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Sensitive. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Torbera Hammerstone, Female Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Howard Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a white broad hat and white clothes. His hair, while still mostly white, has prominent grey streaks. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy, Disease. Bonds: Religious. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Howard Goldfound, Male Halfling Fighter 4
Small (3'0") Halfling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)3 (-4) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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