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NPC Generator

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Advanced [show]


Reddlepop Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is long and unkept. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Poor, Slave. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Reddlepop Nopenstallen, Female Gnome Druid 4
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He usually wears his brown robe and has his longbow always slung over his shoulder. He keeps his silver hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: The child of a Interpreter, who enjoyed hunting, Fargrim was taken on many hunting expeditions. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Impulsive, Insane. Bonds: Attractive, Job, Nature. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fargrim Gorunn, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Perception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Imsh Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears white cloth garments or leather armor. His hair is greying and his face has many wrinkles. He has gleaming, smiling hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the west his family was never financially stable. His family was turned out during the war. He and his family wandered west to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: PTSD. Bonds: Immigrant, Criminal record, Poor. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Imsh Chatham, Male Half-Orc Druid 14
Medium (5'9") Half-Orc, Neutral Evil (CR 14)
Armor Class 11
Hit Points 60 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)9 (-1) 14 (+2)11 (+0)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 2000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (900 gp). Black velvet mask with numerous citrines (130 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Sapphire pendant on gold chain (3000 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (130 gp). Finely wrought small gold bracelet (80 gp).


Social Check DCs


Myathethil Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. She keeps her auburn hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Myathethil hails from a village terrorized by brigands. Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. During her travels, Myathethil and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Myathethil discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Myathethil fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and someone believes her a fraud

Flaws: Disease, Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Myathethil Meliamne, Female Elf Commoner 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Emen Presley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She has slicked back red hair. Her eyes are a pleasant amber.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with a lost civilization.

History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of brigands; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Adventurer, Military, Enemies. Occupation: Map Maker

Voice: Posh accent

Attributes [hide]

Emen Presley, Female Half-Orc Fighter 3
Medium (4'10") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Ovak Bradly, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely white suit with brown socks and a vest with buckled shoes. She has slicked back chestnut hair. Her eyes are hazel.

Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. Further she is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's since become an addict/alcoholic.

Motivation: To end her boredom; and to find somewhere to settle down

Flaws: Addict, Disease, Mundane. Bonds: Has a crush, Rich. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Ovak Bradly, Female Half-Orc Druid 9
Medium (5'7") Half-Orc, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 10 (+0)7 (-2)
Skills Deception +1, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 70 pp.


Social Check DCs


Vicky Paxton, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a slight overbite and is overall scrawny. Her long silver hair is drawn into a two foot long braid. Her fierce blue eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised in a island tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Vicky was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away

Flaws: Addict. Bonds: Attractive, Enemies, Nature, Military. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Vicky Paxton, Female Half-Elf Expert 12
Medium (5'5") Half-Elf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 34 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 300 pp. Rhodochrosite (5 gp). Rich purple corundum (400 gp). Alexandrite (600 gp).


Social Check DCs


Gilbert Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has done his best to style his silver hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Gilbert Anderton, Male Human Paladin 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Leaf Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, brown cloak. His black fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Leaf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Addict. Bonds: Job, Mentor, Nature, Slave. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Leaf Thundercloud, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp. 1 Banded mail.


Social Check DCs

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