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NPC Generator

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Advanced [show]


Gimûb Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Slave Trader, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Gimûb Snowdon, Male Half-Orc Druid 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)5 (-3) 13 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 12000 sp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is renowned for his bright yellow suits and hats. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He has violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Carrie lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Disciplined, Professionalism. Bonds: Family, Immigrant. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Carrie Fasharash, Male Half-Elf Adept 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)14 (+2) 18 (+4)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 100 pp. Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs


Balam Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of kukris on his belt, each one with a amber on the hilt. He sports a flattop hair cut. He is baby faced.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Balam would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is the product a well kept family trust fund and as such has never really known need. When Balam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Balam Clever, Male Tiefling Ranger 4
Medium (5'4") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 24000 cp.


Social Check DCs


Kite Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His black fur is lengthy and is close to two feet long. He has several tiny emerald earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a habit of throwing himself into exceedingly dangerous situations.

History: Kite hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Enemies. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Kite Wing, Male Tabaxi Monk 10
Medium (5'0") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp.


Social Check DCs


Ortegar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.

History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ortegar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ortegar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Optimist, Entrepeneur. Bonds: Poor, Criminal record. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Ortegar Tealeaf, Male Halfling Ranger 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Bernard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and golden. He has gleaming, smiling blue eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Seamstress business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and wants to open a new tavern

Ideals: Logical. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Bernard Mitchell, Male Human Ranger 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Zircon (20 gp). Malachite (14 gp). Red garnet (80 gp).


Social Check DCs


Delre Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a grey shirt with thin green vertical stripes and red pants and is in decent physical shape. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. Her skin is flawless and her green eyes scan people very quickly.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a habit of throwing herself into exceedingly dangerous situations.

History: When she was but 8 years old her parents immigrated from the west. Cursed with a spirit at a very young age, Delre has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and she feels the way she acts is they only way to get by in the world

Ideals: Joker. Flaws: Impulsive, Disease. Bonds: Attractive, Immigrant. Occupation: Spy

Voice: Pronounces difficult words wrong

Attributes [hide]

Delre Orcfoe, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 11 (+0)5 (-3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 360 gp. Silver pearl (80 gp).


Social Check DCs


Thamuz Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting green shirt and pants. His blue hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Thamuz hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He uses divination through singing.

History: He got into the Bounty Hunter business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Artistic, Gifted. Bonds: Attractive, Job, In love. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Thamuz Passion, Male Tiefling Barbarian 13
Medium (6'8") Tiefling, True Neutral (CR 13)
Armor Class 13
Hit Points 114 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: Blue diamond (5000 gp). Violet garnet (400 gp). Red-brown spinel (40 gp). Star ruby (500 gp). Black star sapphire (500 gp). Hematite (5 gp). Aquamarine (400 gp). Zircon (50 gp). Deep green spinel (40 gp). 1 Medium magic item.


Social Check DCs


Eiravel Firahel, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'10" and wears a robe, a symbol of magic around his neck, and a warhammer on his belt. His hair is short and white. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Shy, Fearful, Disease. Bonds: Rich. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Eiravel Firahel, Male Elf Ranger 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 9 (-1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Draconic
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2800 sp.


Social Check DCs

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