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NPC Generator

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Advanced [show]


Flask Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His gray fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Flask Shore, Male Tabaxi Bard 12
Medium (5'4") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 34 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)7 (-2) 14 (+2)16 (+3)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled gold crown (2000 gp). An abacus with copper, silver and gold markers (140 gp). Silver ewer (40 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Crown-heir uniform. His crest is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Mozikth studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently the stress of being a Crown-heir has made it difficult for him to sleep.

Motivation: Many goblins want him driven away; and sabotage a competitor

Ideals: Gifted. Flaws: Fearful, Insomniac. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 18 (+4)17 (+3)
Skills History +1, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Jasmine High-hill, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her silver hair is braided into rings. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She feeds upon the attention of others.

History: Gifted from a young age, Jasmine studied abroad. Cursed with vampirism at a very young age, Jasmine has worked very hard to control her curse. She inherited the family business which she has now maintained for 4 years.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Jasmine High-hill, Female Halfling Aristocrat 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)17 (+3) 16 (+3)10 (+0)
Skills Acrobatics +6, Investigation +6
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Royston, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is yellow, and he wears a heavy brown leather apron most of the time. He keeps his long chestnut hair kept up in a rat tail. He has several tiny opal earrings on each ear.

Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Marry his brother to traveling adventurers.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Lance Royston, Male Human Sorcerer 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Medicine +6, Performance +6
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2800 gp. Deep green spinel (100 gp). Amber (100 gp). Eye agate (5 gp). Aquamarine (1600 gp). Bloodstone (50 gp). Deep blue spinel (1600 gp). Iolite (50 gp).


Social Check DCs


Leaf Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. Her orange fur, when down, is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Leaf Mist, Female Tabaxi Commoner 2
Medium (4'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp. 1 Silver holy symbol.


Social Check DCs


Jaxi Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt with thin black vertical stripes and green pants. She keeps her silver crest in a flapper bob. Her eyes are likewise gold. Her teeth are yellowed and unaligned.

Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her father raised her in a mountain cabin. Jaxi liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Athletic, Justice. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jaxi Umbyrphrael, Female Dragonborn Adept 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 13000 cp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Helja Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears brown painted combat armor at almost all times. She has moderate length brown hair. Her half smiles and brown eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in the west her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Shy. Bonds: Attractive, Enemies, Poor. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Helja Aranore, Female Dwarf Expert 10
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 39 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roywyn Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a faded coat and loose pants complete with top hat. She keeps her long red hair kept up in a rat tail. She has a dull look in her amber eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the west was not economically sound they moved to her current location. Recently she has begun working with bootleggers and crooks.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Joker. Bonds: Criminal record, Slave, Immigrant. Occupation: Laborer

Voice: High pitched and raspy

Attributes [hide]

Roywyn Glittergem, Female Gnome Aristocrat 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 78 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)14 (+2) 11 (+0)12 (+1)
Skills Insight +5, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 1100 pp. Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). A necklace of small pink pearls (6000 gp). Jeweled electrum ring (8000 gp). A delicate silver chain set with a tourmaline (20 gp). Golden circlet with four aquamarines (6000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Eva Woods, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey tunic with brown highlights, and long blue pants that bunch up around her shoes. Her chestnut hair is singed and shortened. She wears a mask on her face.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. Cursed with lycanthropy at a very young age, Eva has worked very hard to control her curse. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and wants her loneliness to end

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Eva Woods, Female Human Paladin 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Banded mail.


Social Check DCs

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