Art Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. She is bristling with hidden weapons, mostly scimitars and flails. Her feathered hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born several months after her father was called into army service. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Crown-heir
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 240 pp. Fire opal pendant on a fine gold chain (2000 gp). Gold cup set with emeralds (5000 gp). Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He keeps his green crest in a flapper bob. His eyes, though not visible through his cowl, are red.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Bricklayer business at a young age. His childhood dream was to be a Bather, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azzakh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of goblins
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Job, Enemies. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 15)
Armor Class 10
Hit Points 23 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 2000 gp. Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (170 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (100 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Odorr Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Money/treasure; and he's in love
Ideals: Athletic, Optimist, Artistic. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Mhurren Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear flannel. His white hair is knotted and matted. His eyes are a pleasant hazel.
Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He also has developed a complete distrust of the Banker profession.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Roofer soon after.
Motivation: He is terrified, and will act out of fear; and to settle down with his crush
Flaws: Fearful. Bonds: Has a crush, Job, Rich, Mentor. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 4000 sp. Black pearl (900 gp). Citrine (30 gp). Rock crystal (30 gp). Sardonyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Krakhorn Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and curly. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Krakhorn lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Healer mother left him crippled. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear grey pants and tee shirts. His brown hair is cut short with large spiked bangs in the front. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Baern was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business.
Ideals: Persistence, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Beiro Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Beiro grew up listening to his mother's many stories. He worked as a nervous Mason and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Someone believes him a fraud; and to be a bookbinder again
Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Mason
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Rael Feeny, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy violet suit. His hair is short and blonde. He has amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 65 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 40 pp.
Emerald Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a pastel collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His long gray fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 8 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
Possessions: 800 sp.
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