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NPC Generator

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Advanced [show]


Eiravel Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his black hair to look like a famous performer. He has green eyes and a blue hat with a brown feather.

Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 3 years old his parents immigrated from the south. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Bonds: Attractive, In love, Immigrant. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Eiravel Yaeldrin, Male Elf Expert 13
Medium (4'7") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 47 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. Black pearl (1600 gp). Violet garnet (1600 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman dresses in grey turtlenecks beneath a violet coat with blue slacks. She wears her brown hair up. She tend to wears goggles to shield her eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.

History: Nurkara was born in the east. At a young age she loved to build and create. Her father was very strict, and drilled into her lessons on being the perfect lady. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Professionalism, Persistence, Impeccable. Flaws: Secretive. Bonds: Poor. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Nurkara Trueblood, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 370 gp.


Social Check DCs


Flame Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries daggers. Her fur, while still mostly yellow, has prominent grey streaks. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal singing training, and achieved minor success. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Wants to open a new tavern; and balancing her hectic life and new scribe responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Rich, Job. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Flame Thunder, Female Tabaxi Expert 18
Medium (6'5") Tabaxi, Neutral Good (CR 18)
Armor Class 12
Hit Points 114 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 17 (+3)8 (-1)
Skills Arcana +7, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3

Possessions: 1100 pp. Fire opal pendant on a fine gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nora Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She sports red clothing, slightly heavier than average wear. She has wavy auburn hair. She wears large thick round spectacles.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Nora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy. Bonds: Job, Mentor. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Nora Honeypot, Female Halfling Warlock 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 800 gp. Blue sapphire (800 gp). Brown-green garnet (70 gp). Blue quartz (7 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Havilar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'6" when asserting herself. Her copper crest is kept up in a ponytail inside a deerstalker hat. Her eyes are likewise gold.

Personality: Havilar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She feeds upon the attention of others.

History: She got into the Marshal business at a young age. In her 15th year, her parents were killed by a orcs raid, leaving Havilar alone in the world. After a stint in an orphanage, she was adopted. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Body Guard again; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Havilar Wystongjiir, Female Dragonborn Barbarian 2
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp. 1 Silk rope.


Social Check DCs


Wrenn Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and a rival would like him out of the picture

Ideals: Joker. Flaws: Selfish, Depressed. Bonds: Criminal record, Rich. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Wrenn Raulnor, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4 Alchemist’s fire. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Willow Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Sporting a red mohawk this woman's hair draws a lot of attention. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Halfling conditions. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants to meet her childhood hero

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Willow Goodbarrel, Female Halfling Adept 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)16 (+3) 7 (-2)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 8
Languages Common, Halfling, Elven, Dwarven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Direcris Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a black shirt with thin brown vertical stripes and grey pants. His copper crest is kept up in a ponytail inside a feathered hat. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Fletcher business at a young age. His childhood dream was to be a Barrister, but he was a colossal failure. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He is unsatisfied with his job.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Direcris Nemmonis, Male Dragonborn Bard 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 7 (-2)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Vondal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His right hand appears badly burned and disfigured. His auburn hair is thinning but still full. His eyes are hazel and he is always smoking a pipe.

Personality: Eccentric and domineering, Vondal will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: Vondal was born in the west. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Extrovert, Pacifist, Persistence. Bonds: Rich. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Vondal Silverstone, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 10000 cp.


Social Check DCs

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