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NPC Generator

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Advanced [show]


Thamior Othronus, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Spice Merchant father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Forgetful, Disease. Bonds: Attractive, Poor. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Thamior Othronus, Male Elf Bard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Chad Denholm, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His chestnut hair and beard is wavy and long. His eyes are gray and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Chad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Chad's father didn't care for him much, and the feeling was mutual. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Criminal record. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Chad Denholm, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Intimidation +2, Nature +5
Senses Passive Perception 9
Languages Common, Terran, Goblin, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp. Freshwater pearl (14 gp).


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a brown suit, black shirt, and tan tie. His white fur is braided into rings. His amber eyes peer out from beneath his top brown hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born at the edge of vast mountains. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Pacifist. Bonds: Criminal record, Nature, Family. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Great Plume, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 700 sp.


Social Check DCs


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems, and a wedding ring on her left hand. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her yellow eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Knight, but she was a colossal failure. She now mingles about in high society.

Motivation: She wants revenge against goblins; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Rich, In love, Enemies, Military, Job. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Shivering In Woods, Female Tabaxi Adept 3
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 10000 cp.


Social Check DCs


Valafar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His purple hair is matted, messy, and big. His fierce black eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was granted divine powers by his dying brother.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Gifted, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Valafar Idea, Male Tiefling Warrior 7
Medium (6'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 7 (-2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Georgina Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a white armored body suit, with a simple brown line shooting up and back down. She has no hair. Her hazel eyes peer out from beneath her top white hat.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also is a firm believer in the womanly ideal.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Bellfounder

Voice: Tuts and clicks tongue

Attributes [hide]

Georgina Kettlewhistle, Female Halfling Expert 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Spyglass. 1 Healer’s kit.


Social Check DCs


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a weathered and beat up set of banded mail beneath an oversized blue coat, marred by sweets. His hair is long and chestnut with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. One day when Senteq was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Senteq was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and regain custody of his daughter

Flaws: Ugly, Depressed, PTSD. Bonds: Family. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Senteq Quillsharpener, Male Gnome Expert 14
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 112 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +6

Possessions: 5000 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. With bright brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born at the edge of vast desert. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and she's repulsed by the pc

Flaws: Ugly, Racist, Antagonistic. Bonds: Mentor, Nature. Occupation: Fortune-teller

Voice: Jamaican accent

Attributes [hide]

Eridred Gorunn, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4

Possessions: Freshwater pearl (14 gp). Chrysoprase (50 gp). Golden pearl (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Smoking In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She is bristling with hidden weapons, mostly swords and longswords. Her gray fur is lengthy and is close to two feet long. Her eyes are green and she is always smoking a pipe.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family.

Ideals: Joker, Artistic. Bonds: Criminal record, Family. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Smoking In Shadow, Female Tabaxi Warlock 5
Medium (5'6") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 700 gp. Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Rich purple corundum (1100 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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