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NPC Generator

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Advanced [show]


Therlin Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" eastern woman, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. She wears a colorful flower in her brown hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Eccentric and domineering, Therlin will drive conversation. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Therlin studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Extrovert, Gifted. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Therlin Trueanvil, Female Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. His crest is short and silver. His gold eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy and tries to find solutions quickly.

History: He was born in the west, but his parents moved at a very young age to the north. Zedaar was born on a far western mountains where he grew up under the tutelage of his mother, an expert Layabout. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Lazy. Bonds: Attractive, Immigrant. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Fighter 5
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 11 (+0)8 (-1)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Obsidian (6 gp). Malachite (6 gp).


Social Check DCs


Felgrat Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Glassblower, Felgrat learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has worked as a Glassblower like his mother before him.

Motivation: Further expansion of business.

Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Felgrat Altham, Male Half-Orc Cleric 15
Medium (5'11") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +6, Survival +8
Senses Passive Perception 13
Languages Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Peridot (80 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Jet (40 gp). Deep blue spinel (500 gp). Black opal (500 gp). Jet (40 gp). Deep blue spinel (500 gp). Silver pearl (40 gp). Violet garnet (500 gp). Rock crystal (80 gp). Malachite (10 gp). Red garnet (40 gp). Jet (40 gp). Emerald (500 gp). Zircon (80 gp). Iolite (80 gp). Smoky quartz (80 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a penchant for wearing a ring with an oversized ruby on his right hand. His silver hair is smooth and relatively long. He has gray eyes and a violet hat with a white feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Vanuath grew up listening to his mother's many stories. A gifted student he started as a Masseuse, but he got bored and became a Miller. He then took over the family business and is one of the better Miller for hire.

Motivation: Money/treasure; and expand his business

Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Vanuath Firahel, Male Half-Elf Bard 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)17 (+3) 15 (+2)11 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Kody Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Half-Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Days after completing his studies, news broke out that his hometown was attacked by drow. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to reunite with his old friends

Ideals: Fighting. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Kody Hart, Male Half-Elf Cleric 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)17 (+3) 8 (-1)7 (-2)
Skills Insight +2, Nature +6
Senses Passive Perception 9
Languages Common, Elven, Aquan, Undercommon, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Golden yellow topaz (1300 gp). Bloodstone (40 gp). Coral (150 gp). 1 Minor magic item.


Social Check DCs


Silaqui Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tan coat over a black low-cut shirt, and a Stetson hat upon her head. She wears her silver hair down. Her thin eyebrows rest above her beady blue eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to loving parents in a slum to the south. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others

Ideals: Justice. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Silaqui Hanali, Female Elf Warlock 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)17 (+3) 16 (+3)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Sylvan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Mumpena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her whole body is exceptionally muscular. Her moppish red hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Mumpena lived on a farm with her father, near the main road leading to a nearby town. A freak accident while working with her Marshal father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Unemployed

Voice: Slow speaker

Attributes [hide]

Mumpena Boondiggles, Female Gnome Commoner 9
Small (3'6") Gnome, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Gnome, Terran, Sylvan, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 4000 sp. Blue quartz (15 gp). Golden pearl (160 gp). Chrysoberyl (160 gp). Zircon (60 gp). Alexandrite (1400 gp). Iolite (60 gp). Tourmaline (160 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dynamic Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears her white fur down. She wears crescent spectacles with a black brim.

Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Banker arts, while her mother instructed her in etiquette, music and courtly manner. She worked as a nervous Banker and found it very stressful. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Job, Has a crush, Adventurer, Rich. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dynamic Of Stars, Female Tabaxi Cleric 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)7 (-2) 8 (-1)13 (+1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Lerissa Wit, Female Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a robe, a symbol of the four houses of cards around her neck, and a bastard sword on her belt. Her silver hair is knotted and matted. She has black eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her youth she was a Bricklayer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lerissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC; and revenge

Ideals: Fighting, Artistic. Flaws: Antagonistic, PTSD. Bonds: Enemies. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Lerissa Wit, Female Tiefling Warlock 8
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 67 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 17 (+3)9 (-1) 15 (+2)6 (-2)
Skills Athletics +8, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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