Orthog Myerscough, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male tends to wear a black poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic, Addict. Bonds: Rich. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 500 gp.
Ahrim Hate, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is drawn into a tight pony tail with a skull scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.
History: Ahrim was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 900 gp. Aquamarine (700 gp). Amethyst (60 gp). Chrysoprase (40 gp). Iolite (40 gp). 1 Minor magic item.
Fragrant Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft green waves gently in the breeze. He keeps his gray fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Fragrant embodies much of what other species detest in the Tabaxis. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 73 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Medium magic item.
Arara Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears suspenders and violet workpants. Her shirt is brown, and she wears a heavy violet leather apron most of the time. She wears a colorful flower in her chestnut hair. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Layabout, but she got bored and became a Tanner. She has drifted from career to career and currently works as a Tanner.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 6)
Armor Class 9
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Goblin, Gnoll
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Drifting Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her gray fur is smooth and relatively long. Her blue eyes dart from person to person.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a desert tribe. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Philantrophist, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 18 (+4) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Ignan, Elven, Giant
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +6
Possessions: 800 gp. Deep blue spinel (300 gp). Blue sapphire (1400 gp). Star rose quartz (40 gp). Blue sapphire (1400 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.
Theren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light blue in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His long red hair is drawn into a two foot long braid. He has gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theren took refuge in the large cave and found the beat up kukri and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Slave, Nature. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Richard Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with green stripes complete with hood. With a patchy red beard and wild red hair. He wears an eyepatch.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Passionate, Optimist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp.
Murook Beitz, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her sword always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. She has hazel eyes and a black hat with a tan feather.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Murook was born with her father's beautiful face. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life.
Ideals: Optimist, Opinionated. Flaws: PTSD. Bonds: Attractive. Occupation: Sage
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Terran, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: Azurite (9 gp). Pink pearl (50 gp). Moss agate (9 gp). Silver pearl (50 gp). 1 Minor magic item.
Tricking Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His beige fur is still thick. His half smiles and green eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Tricking was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Tricking and his spouse have recently divorced.
Motivation: Regain custody of his son; and doesn't want to be a detective and was forced into it by his family
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 7000 sp.
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Their contribution stands as a beacon of hope for all adventurers!