Ernest Myerscough, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He prefers to wear flannel. His hair is auburn and curly. He is baby faced.
Personality: He can speak with the recently deceased. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Architect father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 2)
Armor Class 9
Hit Points -1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 5 (-3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 340 gp. 1 Masterwork Common Melee.
Aelar Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is physically well-built. His tied-back hair is blonde. His eyes are brown and he is always smoking a pipe.
Personality: This man loves painting and to teach people painting more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Aelar grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: He'd like to take his coworkers down a peg; and wants to have a good time and be beloved
Ideals: Artistic, Optimist. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 100 gp. Rose (60 gp). 1 Magnifying glass.
Purson Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'8" and dresses like a well dressed Seamstress does. His right hand appears badly burned and disfigured. His red hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a forest tribe. Purson liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Seamstress for hire.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Philantrophist. Bonds: Job, Rich, Nature. Occupation: Seamstress
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 900 gp.
Rimple Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. His red hair is slicked back into a classic pompadour. He is baby faced.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Rimple took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes him a fraud.
Ideals: Gifted, Justice. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Paggen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He is dressed in a clean blue cloak covering his clean studded leather. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Persistence, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 300 sp.
Maegan Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is tall, broad shouldered and powerfully built. Her hair is white, silky, and of moderate length. She wears crescent spectacles with a black brim.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She has all her life been fascinated with dancing.
History: She was born into a rich family. She was an apprentice working in her mother's forge. She has never given up on her dancing dream.
Motivation: To prove her worth to the world; and she has money and likes to spend it
Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Malachite (7 gp).
Radomir Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: An older man who likes to wear darkened spectacles and heavy clothing, no matter the weather, he is not a threatening figure. His chestnut hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Halflings.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Half-Orc people; and half-orc compassion
Ideals: Persistence, Logical. Flaws: Racist. Bonds: Attractive, Slave. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Antinua Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail. Her long blonde hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: Antinua is depressed about a lot of things. She tends to be a nihilist. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 13 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 5 (-3) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Embroidered and bejeweled glove (3000 gp).
Sybil Ramsay, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports a flattop hair cut. Her amber eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Find a way to reverse the transformation of her brother; and a strong sense of loyalty to dwarven people
Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Family. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
