Cagak Staurheim, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His head has been shaved. His blue eyes dart from person to person to random spaces in the air.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Cagak studied abroad. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted druidic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Racist, Lazy, Insane. Bonds: Poor. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 9000 sp. Chrysoberyl (50 gp). Deep green spinel (50 gp). Rose (60 gp).
Cloud Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. Her cinnamon fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady hazel eyes.
Personality: Calm and collected, she is a well trained Barrister. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Cloud was born on a far northern plains where she grew up under the tutelage of her father, an expert Barrister. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Religious, Immigrant. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Violet garnet (1600 gp). Deep blue spinel (1600 gp). Golden pearl (80 gp). Brown-green garnet (80 gp). Aquamarine (1600 gp). Azurite (13 gp). Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Habor Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears professional attire. His purple hair, when down, is lengthy. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Habor took refuge in the ruined castle and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Gold and topaz bottle stopper cork (1400 gp).
Hethress Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). She has silver crest. Her red eyes have a joyful gleam in them most of the time.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She served in the navy to pay for her family's outstanding loans. She was taken from her home at a very young age. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Insane. Bonds: Job, Criminal record, Military, Slave. Occupation: Crown-heir
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Maegan Underbough, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who typically wears red cloth garments or leather armor, she is not a threatening figure. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant blue.
Personality: Confrontational and typically high on some drug or another. She works hard and plays hard.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: A deep hatred of orcs; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Flaws: Addict, Hedonist, Mundane. Bonds: Nature, Enemies. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1600 sp. Rock crystal (60 gp). Moss agate (8 gp).
Gormogord Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars, and a wedding ring on his right hand. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Optimist. Flaws: Shy, Ugly. Bonds: In love, Adventurer. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp. 1 Banded mail.
Kyle Colby, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a grey coat over a green low-cut shirt, and a broad hat upon his head. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He comes from a rich northern family. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his absent father; and money/treasure
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Rich, Adventurer. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp. Smoky quartz (50 gp).
Sun Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irascible and easily irritated. He also is a firm believer in the manly ideal.
History: He got into the Assassin business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the east; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: Job, Rich. Occupation: Assassin
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 9
Hit Points 79 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 18 (+4) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1600 gp.
Raam Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a green suit. His whole body is exceptionally muscular. His red hair is singed and shortened. His eyes are a pleasant silver.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He would rather hide behind his crafts than deal with other people.
History: When he was but 4 years old his parents immigrated from the south. Raam was born on a far southern plains where he grew up under the tutelage of his mother, an expert Merchant. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!
