Osco Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears red cloth garments or leather armor. He has a small bristly mustache and wavy chestnut hair. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Shoemaker
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Irann Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her tied-back hair is white. She has brown eyes.
Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Adventurer.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Adventurer, Religious, Job, Family. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Golden yellow topaz (1200 gp). Hematite (9 gp). Black pearl (1200 gp). 1 Minor magic item.
Spear Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, wearing pastel shirts, loose pants, and blazers most of the time. She keeps her orange fur in a flapper bob. Her hazel eyes peer out from beneath her Stetson pastel hat.
Personality: Prone to second guessing herself, she comes off as nervous. Spear is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a pair of adventurers, Spear grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of her brother; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Terran, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Cory Ramsay, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great joy in being the best Banker in town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Banker.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Professionalism, Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Banker
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Lapis lazuli (16 gp). 1 Masterwork Uncommon Weapon.
Millicent Barton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. She has slicked back brown hair. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Millicent wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised in a desert tribe. Millicent was born on a far western desert where she grew up under the tutelage of her mother, an expert Cartwright. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Cartwright
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Darkwood Shield.
Akra Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt with thin green vertical stripes and white pants. Her brass crest is kept up in a ponytail inside a small hat. She has several tiny emerald earrings on each ear.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a criminal king-pin and mafia family She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better village for her children.
Motivation: She desires power and/or immortality; and she has passion for adventuring and risk
Flaws: Shy. Bonds: Rich, Enemies, Criminal record, Adventurer. Occupation: Tanner
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 62 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 1000 gp. Eye agate (14 gp). Hematite (14 gp). Moss agate (14 gp). 1 Minor magic item.
Agatha Kenley, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her hair is brown and curly. She tend to wears goggles to shield her eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Assassin.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 370 gp.
Eggren Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and sports empty pouches on her belt. Her green crest is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is lazy, self-centered, vain, and jealous.
History: Eggren was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Ugly, Insane, Depressed, Selfish. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (80 gp). Jasper (40 gp). Pink pearl (80 gp).
Lubash Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His blonde hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a Masseuse first and foremost. He believes firmly that knowledge should be universal. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Nature. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Finely wrought small gold bracelet (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!