Maagog Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. His black crest is slicked back into a classic pompadour. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Maagog wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is a great chef.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Athletic, Disciplined, Gifted. Flaws: PTSD. Bonds: Religious. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 44 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 80 pp.
Thodris Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her violet unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Tabaxi culture. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Dyer, who enjoyed hunting, Thodris was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Disease, Racist. Bonds: Nature, Mentor. Occupation: Servant
Voice: Speaks with a cold
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp.
Rinn Horineth, Female Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She wears her silver hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Rinn took refuge in the ruined castle and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and wants to work out more often
Ideals: Athletic, Opinionated, Artistic. Bonds: Attractive, Nature. Occupation: Gardener
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 120000 cp. Sardonyx (80 gp). Jasper (80 gp). Iolite (80 gp). 1 Minor magic item.
Gunnloda Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with grey skirt. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She believes the world needs to unite to get rid of drow once and for all.
History: Born to a pair of adventurers, Gunnloda grew up listening to her mother's many stories. She was taken from her home at a very young age. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A deep hatred of drow.
Ideals: Passionate. Flaws: Ugly. Bonds: Enemies, Adventurer, Slave. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 400 gp. Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.
Silgre Reed, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears black painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She is a Jackalwere in disguise. Her first spouse was a Priest, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has dedicated herself to building a better kind of golem.
Motivation: To reunite with her old friends.
Ideals: Passionate. Bonds: Attractive, Family, Adventurer. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vilberg Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he has a large white mantle and cape that has been intricately interwoven into his yellow robe. His brown hair is cut short with large spiked bangs in the front. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Vilberg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Barkeep, his mother struggled to pay the bills. When Vilberg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Poor, Guardian, Military. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 90 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Jade (40 gp). Rock crystal (20 gp). Malachite (8 gp). Zircon (20 gp). Azurite (8 gp). Citrine (20 gp). Rhodochrosite (8 gp). Azurite (8 gp). Rich purple corundum (1400 gp). Silver pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Blendaeth Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears light armors faded through time and improper care. Her crest is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Barkeep father left her crippled. She hasn't been sleeping well lately.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Disciplined. Flaws: Fearful, Disease, Insomniac. Occupation: Bounty Hunter
Voice: Stutters
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 12)
Armor Class 9
Hit Points 82 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (500 gp). Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sorath Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries a battered shortspear and tarnished warhammer as well. Her hair is red and very short. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sorath was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sorath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Fighting. Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 9)
Armor Class 11
Hit Points 75 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: Brown-green garnet (130 gp).
Jebeddo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and carries tridents. He has wavy silver hair. His eyes are likewise violet.
Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Jebeddo hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Engraver soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Job, Enemies. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Druidic, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
