Henry Berkeley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with deerstalker hat, and a wedding ring on his left hand. He has shaved his head bald. His blue eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: In love, Rich. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Shane Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: Shane was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Mortician. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.
Motivation: Sabotage a competitor; and to be a bounty hunter again
Ideals: Athletic, Artistic, Professionalism. Bonds: Job, Adventurer. Occupation: Mortician
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 70 pp.
Laucian Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair is drawn into a two foot long braid. He has several tiny amber earrings on each ear.
Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has never given up on his singing dream.
Motivation: Retire the richest man in the north; and wants to raise his children well
Ideals: Entrepeneur, Artistic. Bonds: Rich, Job, Family. Occupation: Ploughman
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2500 sp.
Mardred Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with pastel highlights, and long brown pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her deerstalker hat is riddled with cuts and holes. She has a tattooed face.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Mardred abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and to reunite with her old friends
Flaws: Ugly, Shy, Antagonistic, Depressed. Bonds: Religious, Adventurer. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Wrenn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Flaws: Ugly. Bonds: Guardian, Criminal record, Rich, Enemies, Job. Occupation: Detective
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 5 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 5 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 gp. Hematite (9 gp). 3 Acid flasks.
Harann Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'7", this woman prefers to wear flannel. She has moderate length brass crest. Her gold eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born the only child of a wealthy merchant. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Flaws: Terse. Bonds: Job, Adventurer, Has a crush. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Celestial, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: 250 pp. Tourmaline (40 gp). Malachite (8 gp). Amethyst (40 gp). Lapis lazuli (8 gp). Black star sapphire (900 gp). Rich purple corundum (900 gp). Deep blue spinel (200 gp).
Galiena Cromwell, Female Human [Permalink]
Personal [hide]
Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt. She is muscular with a powerful set of arms. She has brown hair. She wears a mask on her face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Stylist arts, while her father instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Galiena took refuge in the old dungeon and found the beat up glaive and armor she uses now. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Nature. Occupation: Stylist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 67 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
Possessions: 2400 gp. Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He sports a flattop fur cut. His face is covered beneath a completely black helmet.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: Pelt lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Ideals: Athletic, Disciplined. Flaws: Hedonist. Bonds: Family. Occupation: Seamstress
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Tiger eye turquoise (14 gp).
Sindri Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Sindri has worked very hard to control his curse. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To get a good night's sleep.
Ideals: Artistic. Flaws: Insomniac, Shy, Disease. Bonds: Criminal record. Occupation: Mortician
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 100 pp.
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