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NPC Generator

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Advanced [show]


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He wears his red hair up. His half smiles and green eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Money/treasure; and he has passion for adventuring and risk

Bonds: Attractive, Adventurer, Enemies, Rich, Family. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Rurik Strakeln, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 6 (-2)13 (+1)
Skills Athletics +6, Nature +6
Senses Passive Perception 8
Languages Common, Dwarven, Druidic, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6

Possessions: 35000 sp. Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he dresses in grey turtlenecks beneath a white coat with black slacks. His golden hair is long and unkept. He wears a mask on his face.

Personality: A skeptical and narcissistic man, Fargrim's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful wizard made him what he is. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to half-elven people

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Rich, Mentor. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Fargrim Aranore, Male Dwarf Paladin 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 28 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Jak Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a red vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Jak Wildheart, Male Halfling Rogue 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. 1 Average lock. 1 Masterwork Musical instrument. 1 Masterwork manacles.


Social Check DCs


Olunt Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly red, has prominent grey streaks. His gray eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Olunt Strakeln, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Folgûm Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. With bright black hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Butcher again.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Folgûm Gyula, Male Half-Orc Adept 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 9 (-1)8 (-1)
Skills Nature +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Bundrigo Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bundrigo was raised in a hard working conservative environment. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He then took over the family business and is one of the better Sage for hire.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Bundrigo Goodbarrel, Male Halfling Ranger 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 100 gp. Azurite (7 gp). Malachite (7 gp). Amethyst (70 gp). Blue quartz (7 gp).


Social Check DCs


Nuraval Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a grey and black robe with the hood down. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Nuraval Goldfinder, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2000 cp.


Social Check DCs


Unvera Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She has wavy silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small mountains village. Unvera liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Flaws: Impulsive. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Unvera Gimlen, Female Gnome Ranger 3
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Banded mail. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Antinua Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her auburn hair is styled in orderly dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Antinua embodies much of what other species detest in the Half-Elves. She invites people to come help in her community garden.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She's repulsed by the PC; and retire the richest woman in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Antinua Wing, Female Half-Elf Rogue 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 10000 cp. Gold dragon comb with red garnet eye (600 gp). Old masterpiece painting (1600 gp).


Social Check DCs

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