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NPC Generator

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Advanced [show]


Gunter Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear brown tank tops with tan pants. With a patchy auburn beard and wild auburn hair. His eyes are a pleasant gray.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Philantrophist. Flaws: Depressed, Ugly. Bonds: Family. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Gunter Berkeley, Male Human Cleric 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 2500 gp.


Social Check DCs


Sannl Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears just a brown suit. Her long red hair is drawn into a two foot long braid. Her brown eyes are slightly larger than normal.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She plays an instrument quite well.

History: She was born to loving parents in a slum to the west. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Sannl Silverstone, Female Dwarf Fighter 9
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Religion +2, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 11000 sp. Jade (70 gp).


Social Check DCs


Pogranix Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears a broad hat to hide her balding. Her skin is flawless and her red eyes scan people very quickly.

Personality: A deeply religious woman she believes everything happens for a reason. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Shepherd business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Priest, but doesn't like to broadcast it.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Joker. Bonds: Attractive, Religious, Job. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Pogranix Daardendrian, Female Dragonborn Paladin 7
Medium (6'4") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 17 (+3)18 (+4)
Skills Medicine +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 60 pp. Amber (60 gp). Fire opal (700 gp). 1 Minor magic item.


Social Check DCs


Nella Clayton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with Stetson hat. Her white hair is cut short. Her eyes are likewise brown.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her father raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She is searching for what she claims is her rightful reward.

Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Nature, Adventurer, Job. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Nella Clayton, Female Half-Orc Aristocrat 4
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 9 (-1)6 (-2) 14 (+2)13 (+1)
Skills Nature +0, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 18000 cp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Henry Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He is bristling with hidden weapons, mostly longswords and sickles. His silver hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: This man loves dancing and to teach people dancing more than just about anything. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Henry took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

Henry Suithrasas, Male Half-Elf Rogue 10
Medium (5'11") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills Athletics +8, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +5

Possessions: 120 pp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Nelkin Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down, and carries shortspears. He has shaved his head bald. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Nelkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: A powerful wizard made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Family, Mentor. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Nelkin Tallfellow, Male Halfling Fighter 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)15 (+2) 16 (+3)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. Coral (120 gp). Pink pearl (120 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Williamina Graeme, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has styled her brown hair well, parting it to the left. Her eyes are a pleasant violet.

Personality: Williamina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Williamina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and she's attracted to the pc

Ideals: Impeccable, Fighting. Bonds: Attractive, Has a crush, Family. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Williamina Graeme, Female Human Bard 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)14 (+2) 7 (-2)13 (+1)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 1100 gp.


Social Check DCs


Emeny Palomarez, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears a brown tunic with black highlights, and long white pants that bunch up around her shoes. Her left leg appears badly burned and disfigured. Her black hair is heavily combed to the left. She has gleaming, smiling green eyes.

Personality: She dislikes all the random violence that takes place in the north. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich northern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Sailor and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Pacifist, Gifted. Bonds: Rich, Adventurer, Family. Occupation: Sailor

Voice: growls and snarls, animalistic

Attributes [hide]

Emeny Palomarez, Female Human Cleric 9
Medium (6'1") Human, Lawful Evil (CR 9)
Armor Class 12
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. Peridot (40 gp). Hematite (4 gp). Moss agate (4 gp). Amethyst (40 gp). Star ruby (1600 gp). Chrysoberyl (40 gp). Onyx (40 gp). White pearl (40 gp).


Social Check DCs


Cloak In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. Her white fur is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: The child of western immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the ruined castle and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Nature, Job. Occupation: Brewer

Voice: Scandinavian accent

Attributes [hide]

Cloak In Woods, Female Tabaxi Warrior 4
Medium (4'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Silver pearl (150 gp).


Social Check DCs

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