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NPC Generator

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Advanced [show]


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'9" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her golden hair is still thick. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world.

Flaws: Addict, Racist, Impulsive. Bonds: Attractive, Nature. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Jo High-hill, Female Halfling Barbarian 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 7 (-2)9 (-1)
Skills Insight +1, Intimidation +2
Senses Passive Perception 8
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Chrysoberyl (50 gp). Tiger eye turquoise (16 gp). Bloodstone (80 gp).


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her cinnamon fur is drawn into a tight pony tail with a cross scrunchie. Her blue eyes have a joyful gleam in them most of the time.

Personality: She speaks before she thinks and is too direct. She also has developed a complete distrust of the Mortician profession.

History: Sun was born in the east. At a young age she loved to build and create. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: She feels threatened by others; and wants to open a new tavern

Ideals: Persistence. Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Sun In the Wind, Female Tabaxi Warlock 4
Medium (5'2") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Bilbron Dunben, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he has a large blue mantle and cape that has been intricately interwoven into his grey robe. His golden hair is drawn into a tight pony tail with a card scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bilbron fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and money/treasure

Ideals: Entrepeneur, Fighting. Bonds: Job, Rich, Criminal record. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bilbron Dunben, Male Gnome Cleric 6
Small (3'3") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. Violet garnet (300 gp). Tiger eye turquoise (9 gp). Red-brown spinel (60 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flogg Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flogg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flogg. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Criminal record. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flogg Winthrop, Male Half-Orc Wizard 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 90 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A small bag of saffron. (80 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Faral Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is wearing a long, yellow, dusty cloak. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her mother.

History: Faral was born the youngest of three triplets. A gifted student she started as a Layabout, but she got bored and became a Dyer. She then took over the family business and is one of the better Dyer for hire.

Motivation: Further expansion of business.

Ideals: Disciplined, Entrepeneur. Bonds: Slave, Attractive, Family, Job. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Faral Caphaxath, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +6

Possessions: 700 gp. Jet (150 gp). Amethyst (150 gp).


Social Check DCs


Olunt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and he perpetually has his dagger ready. He has auburn hair. His gray eyes peer out from beneath his deerstalker grey hat.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olunt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and a deep hatred of orcs

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Olunt Rumnaheim, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Elysande Breeden, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tight fitting grey shirt and pants. Her silver hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She believes the world needs to unite to get rid of goblins once and for all.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was an apprentice working in her mother's forge. She became a Engraver soon after.

Motivation: She is content; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic, Mundane. Bonds: Enemies, Job. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Elysande Breeden, Female Human Barbarian 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Vondal Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Vondal embodies much of what other species detest in the Dwarves. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a pair of adventurers, Vondal grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, In love, Adventurer. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Vondal Burrowfound, Male Dwarf Barbarian 9
Medium (4'0") Dwarf, Neutral Good (CR 9)
Armor Class 11
Hit Points 85 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 sp. Amethyst (60 gp). Violet garnet (300 gp). Onyx (40 gp). Smoky quartz (40 gp). Citrine (40 gp). Hematite (10 gp). Moss agate (10 gp).


Social Check DCs


Adelaide Alby, Female Human [Permalink]

Personal [hide]

Description: This woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is muscular with a powerful set of arms. Her black hair is heavily combed to the left. Her eyes are gray.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is harsh and unforgiving.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and she desires power and/or immortality

Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Adelaide Alby, Female Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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