Eggren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: A skeptical and narcissistic woman, Eggren's first love is herself. Her second love is also herself. She takes great joy in being the best Bowyer in town.
History: Born in the north to a Bowyer, Eggren learned a great deal about her father's area of expertise. A gifted student she started as a Bounty Hunter, but she got bored and became a Bowyer. She inherited the family business which she has now maintained for 2 years.
Motivation: She is greedy; and sabotage a competitor
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Nybarg Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: He very much looks the part of a Architect, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Nybarg was born with his father's beautiful face. Cursed with vampirism at a very young age, Nybarg has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Dwarven compassion; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Disease, Racist. Bonds: Job, Attractive. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp. Jet (90 gp). Chrysoprase (80 gp). White pearl (90 gp).
Sammal Fate, Male Tiefling [Permalink]
Personal [hide]
Description: This man is typically in his Blacksmith uniform. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in the west to a Blacksmith, Sammal learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Blacksmith soon after.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job, Rich. Occupation: Blacksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 7)
Armor Class 8
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item.
Reeza Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears bulky black painted plate armor, she is not a threatening figure. Her red hair has been sun bleached extensively. She has a tattooed face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Energy wise she seems alert and responsive.
History: She got into the Barber business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She struck the Barber job and began her own company from there.
Motivation: Wants her loneliness to end; and she wants to get laid
Ideals: Passionate, Professionalism. Bonds: Job, Family, Has a crush. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 6000 cp. Smoky quartz (40 gp). Iolite (40 gp). 1 Banded mail. 1 Masterwork Heavy wooden shield. 1 Buckler. 1 Masterwork Heavy steel shield.
Gildmak Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are hazel and beady.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot resist a sob story and will often dote over anyone who has one.
History: Gildmak was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a unemployed and was forced into it by his family
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 8 (-1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. Coral (90 gp). 1 Minor magic item.
Pog Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Tanner uniform. He carries a battered mace and tarnished crossbow as well. He has moderate length golden hair. His ears are large.
Personality: His tongue was cut out and he uses sign language. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Tanner business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4
Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Diesa Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in a clean brown cloak covering her clean studded leather. Her skin is fair and her fingers are delicate and long. She has no hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: Always inclined to offer people food she seems plenty friendly. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's in love; and she's attracted to the pc
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Mentor, Immigrant. Occupation: Tailor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 8000 sp.
Thea TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A 2'11" southern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has golden hair. This green eyed southerner is not easily forgotten.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.
History: Thea was born in the south. At a young age she loved to build and create. She dropped out of school to support her sick mother, and resented it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants her found.
Ideals: Gifted, Logical, Persistence. Bonds: Poor, Family. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp.
Jarsali Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She has shaved her head bald. She tend to wears goggles to shield her eyes.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Gifted. Bonds: Enemies, Rich, Religious, Adventurer. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. Tourmaline (80 gp). Peridot (20 gp). Silver pearl (80 gp).
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