Kathra Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 4'1", this woman wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her silver hair in a flapper bob. She has gray eyes and a brown hat with a white feather.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is frequently practicing swordplay.
History: She got into the Roofer business at a young age. She found a children's book about a Dwarf Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To be a Mason again; and to protect her home
Ideals: Optimist. Bonds: Military, Job, Adventurer, Guardian. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 8
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +1
Possessions: 300 pp. Fire opal (600 gp). Carnelian (60 gp). Azurite (9 gp). Black opal (600 gp). Moonstone (60 gp). Blue quartz (9 gp). Black pearl (500 gp).
Mozikth Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has dyed his greying brass crest a little too much giving a sharp brass color. His eyes are gold and beady.
Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's in love; and he would like to get married and retire
Ideals: Professionalism. Flaws: Ugly, PTSD. Bonds: Has a crush, Nature. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 12)
Armor Class 14
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 3000 gp. Amethyst (160 gp). Lapis lazuli (5 gp). Black opal (1200 gp). Red garnet (160 gp). Bloodstone (30 gp). Azurite (5 gp). Golden yellow topaz (1600 gp).
Peter Hadlee, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Peter was born in the west. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety
Ideals: Joker, Persistence, Impeccable. Flaws: Insane, Fearful. Occupation: Baker
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 83 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Yeardley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His hair is brown and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stylist work with an outfit from a few towns over. Stylist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Job. Occupation: Stylist
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 10 pp.
Joan Wade, Female Human [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a long blonde ponytail with little hanging trinkets. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barber arts, while her mother instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic. Flaws: Disease, PTSD. Bonds: Rich, Attractive. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 300 gp. Amber (150 gp). Banded agate (9 gp). Chrysoprase (40 gp).
Bethrynna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, she is not a threatening figure. Her golden hair is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Healer mother left her crippled. During her travels, Bethrynna and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bethrynna discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bethrynna fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and she wants to meet her childhood hero
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. Red-brown spinel (40 gp). Rhodochrosite (5 gp).
Markosian Dare, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her chestnut hair is greasy and uncared for. She is baby faced.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Markosian never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Ugly, Mundane, Forgetful. Bonds: Criminal record, In love. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 16)
Armor Class 9
Hit Points 109 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 19 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Ignan, Infernal
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
Possessions: 8000 gp. A silver and pearl hairclip (50 gp). Black velvet mask with numerous citrines (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item. 1 Medium magic item.
Jasmine Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 3'2" and wears a faded coat and loose pants complete with wide-brimmed hat. Her hair is silver, silky, and of moderate length. She has a tattooed face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her first spouse was a Bounty Hunter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Layabout and was forced into it by her family; and she is content
Flaws: Depressed, Impulsive, Mundane. Bonds: Attractive, Family. Occupation: Layabout
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Half-Plate.
Kelter Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears baggy red pantaloons and a black scarf. He sports a flattop hair cut. He has brown eyes.
Personality: He acts crazy and hedonistic. Kelter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Kelter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: An old rival family wants him found.
Ideals: Persistence. Flaws: Ugly, Hedonist. Bonds: Family, Poor. Occupation: Scribe
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Pink pearl (110 gp). Peridot (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
