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NPC Generator

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Advanced [show]


Gardain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. He has gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He plays an instrument quite well.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He left for the north, certain he would find work there.

Motivation: He wants revenge against giants; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic. Flaws: Ugly, Greedy. Bonds: Nature, Immigrant. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Gardain Trueanvil, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp. Alexandrite (400 gp). Fiery yellow corundum (400 gp). 1 Darkwood Buckler.


Social Check DCs


Lone Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear flannel, and is pretty ugly. She keeps her long white fur kept up in a rat tail. Her blue eyes are slightly larger than normal.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a desert tribe. She was an athlete and attended two major summer competitions. She never won. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Lone Treat, Female Tabaxi Aristocrat 5
Medium (4'8") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 6000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Varis Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized tan coat. He carries with him a set of crossbows on his belt, each one with a sapphire on the hilt. His deerstalker hat is riddled with cuts and holes. He has a dull look in his hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dilettante mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality

Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Varis Iathrana, Male Elf Druid 3
Medium (5'3") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 12 (+1)17 (+3)
Skills Performance +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2300 sp. Jade (150 gp).


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His black hair is slicked back into a classic pompadour. He has gleaming, smiling gray eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of goblins

Ideals: Artistic. Bonds: Attractive, Enemies, Religious. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Ernest Atterton, Male Human Wizard 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444432

Possessions: 1400 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His white hair is greasy and uncared for. His violet eyes dart from person to person.

Personality: He is business-like. He takes instructions and follows them to the letter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Halander was born on a far western desert where he grew up under the tutelage of his mother, an expert Stylist. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Professionalism, Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Halander Greenleaf, Male Halfling Barbarian 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Arcana +6, Deception +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic, Ignan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Margery Ridley, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy brown dress. She has shaved her head bald. She has several tiny amethyst earrings on each ear.

Personality: She is fixated on the number 42. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Attractive, Rich, In love. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Margery Ridley, Female Human Wizard 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 11 (+0)4 (-3)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Solid gold idol (1100 gp). Large well-done wool tapestry (200 gp). A silver and pearl hairclip (30 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (100 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Millicent Dayton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts. She is physically well-built. She keeps her golden hair in a pixie cut. Her eyes are a pleasant brown.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was a soldier and died while she was still young. Millicent was left her father's suit of armor and trained in its use and care. She was granted martial powers by her dying sister.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Philantrophist, Gifted. Flaws: Mundane. Bonds: Military, Enemies. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Millicent Dayton, Female Human Warrior 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: Amber (70 gp).


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. His gray eyes peer out from beneath his Stetson white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Detective, who enjoyed hunting, Bhevek was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Nature, Rich. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Bhevek Goodearth, Male Halfling Bard 14
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 120 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)15 (+2) 10 (+0)7 (-2)
Skills Medicine +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 1100 pp. Deep green spinel (160 gp). Blue sapphire (800 gp). Aquamarine (600 gp). Black pearl (600 gp). Citrine (70 gp). Malachite (14 gp).


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with deerstalker hat. With bright black hair and a scraggly beard. His violet unseeing eyes seem to look past you.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Disease. Bonds: Military. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Haley, Male Human Warrior 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 4 (-3)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Deep green spinel (60 gp).


Social Check DCs

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