Ekk Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a simple black robe with blue stripes complete with hood. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was always a brilliant, if unscrupulous mind. In her 15th year, her parents were killed by a orcs raid, leaving Ekk alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by orcs. Ekk was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and revenge
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 700 gp.
Fonkin Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky blue painted plate armor. His golden hair is cut jaggedly and amateurishly. His eyes are amber and catlike.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Fonkin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Wishes to resurrect an old love; and he feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Military, Adventurer, In love. Occupation: Locksmith
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 110 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 2000 gp. Rock crystal (30 gp). Alexandrite (500 gp). Blue star sapphire (1000 gp). Bloodstone (30 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Red-brown spinel (140 gp). Chrysoberyl (140 gp). 1 Minor magic item.
Zanna Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple green line shooting up and back down. She wears her blonde hair up in a very large beehive style do. She has several tiny aquamarine earrings on each ear.
Personality: Her tongue was cut out and she uses sign language. She plays an instrument quite well.
History: She was born in the south. She moved from fad to fad and when she turned 15 she discovered music. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 220 gp. 1 Half-Plate.
Vaina Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears tattered old clothes. She carries with her a set of bastard swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She keeps her chestnut hair in a flapper bob. She tend to wears goggles to shield her eyes.
Personality: Vaina speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She can't help but pocket interesting objects she comes across
History: When she was but 8 years old her parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Vaina's homeland. Vaina decided to take the middle way and become a bodyguard. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has decided she is irredeemable; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 4 (-3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1 Masterwork Common Melee.
Gillyd Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She likes to wear brown tank tops with green skirt. She is an epitome of beauty. She has white hair. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Dwarves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: To clean up the streets.
Flaws: Antagonistic. Bonds: Attractive, Poor, Guardian, Immigrant. Occupation: Body Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 30000 cp. Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item.
Ahlyssa Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. With bright white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Ahlyssa was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and expand her business
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Attractive, Job, Criminal record. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 4000 sp.
Hecat Art, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is generally shirtless and showing off her tattooed chest. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Hecat was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Ploughman.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Shy, Impulsive. Bonds: Attractive, Job, Rich. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. Her white hair is braided into rings. Her blue unseeing eyes seem to look past you.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the north. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold dragon comb with red garnet eye (1200 gp). Gold dragon comb with red garnet eye (1200 gp). Gold and topaz bottle stopper cork (1200 gp).
Leshanna Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This woman is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her white hair, when down, is lengthy. Her fierce green eyes like to dwell on things.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born at the edge of vast desert. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Entrepeneur. Bonds: Rich, Nature, Criminal record. Occupation: Sculptor
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 30 pp. Hematite (5 gp). Red garnet (150 gp).
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