Shivering Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a pastel suit, green shirt, and violet tie. She wears a feathered hat to cover her moderate length red fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing painting.
History: She was born to loving parents in a slum to the south. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has never given up on her painting dream.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Poor, Religious. Occupation: Map Maker
Voice: Irish accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 13 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 6 (-2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Nemeia Creed, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a colorful flower in her black hair. She has gleaming, smiling white eyes.
Personality: Abrasive and pushy, she has a hard time making friends. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is greedy; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Knight
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: Obsidian (8 gp). Lapis lazuli (8 gp). Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a strong sense of loyalty to halfling people
Ideals: Artistic. Flaws: Shy, Racist, Addict. Bonds: Attractive. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 47 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Giant, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 gp. Tiger eye turquoise (16 gp). Moss agate (16 gp). Brown-green garnet (90 gp). Red garnet (90 gp).
Morkral Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.
History: He comes from a rich eastern family. Morkral was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Fortune-teller. He left for the east, certain he would find work there.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 59 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp.
Emma Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears dark leathers with embroidery. She sports a flattop hair cut. Her amber eyes peer out from beneath her top violet hat.
Personality: She loves telling others what to do and how they should feel about things. She invites people to come help in her community garden.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Opinionated, Philantrophist, Fighting. Bonds: Military. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 4 (-3) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
Possessions: Just what you see.
Kriv Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest is cut close to his head. He has a dull look in his red eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Terse, Antagonistic. Bonds: Family. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joan Spalding, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Sporting a auburn mohawk this woman's hair draws a lot of attention. She wears an eyepatch.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is frequently practicing swordplay.
History: She was born in a small mountains village. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Money/treasure.
Flaws: Ugly, Greedy. Bonds: Rich, Military, Nature. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Melech Violence, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green costume with the symbols of luck on his torso. His long purple hair is drawn into a two foot long braid. He has white eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born at the edge of vast mountains. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Melech's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Performer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Nature. Occupation: Performer
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Bimpnottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She became a Seamstress soon after.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress
Voice: Sore throat, cough
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 71 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4
Possessions: 1000 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Sapphire pendant on gold chain (2200 gp). Gold and ruby ring (3000 gp). Jeweled gold crown (8000 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A necklace of small pink pearls (6000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


