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NPC Generator

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Advanced [show]


Gerbo Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears light armors faded through time and improper care. His black hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Miner, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Gerbo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Antagonistic, Insane. Bonds: Poor. Occupation: Stableman

Voice: Low and grunting

Attributes [hide]

Gerbo Humplebumple, Male Gnome Warlock 5
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp. 4 Thunderstones. 6 Acid flasks.


Social Check DCs


Traulam Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She is generally well dressed albeit a few years behind the times. Beneath her clothing is a huge mess of scar tissue. She keeps her red hair in a pixie cut. Her eyes are a pleasant gray.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.

History: Traulam was born with her father's beautiful face. She was taken from her home at a very young age. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Persistence. Flaws: Racist, Disease. Bonds: Attractive, Slave. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Traulam Amastacia, Female Half-Elf Fighter 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)10 (+0) 16 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Euphemia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her dagger. She sports a flattop hair cut. Her hazel eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Mercenary. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Euphemia hails from a village terrorized by brigands. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mercenary work with an outfit from a few towns over. Mercenary work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 8 years.

Motivation: Further expansion of business.

Ideals: Athletic, Extrovert. Bonds: Job, Enemies. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Euphemia TellPenny, Female Halfling Warlock 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 16 (+3)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Serpent On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears an entirely pastel suit with yellow socks and a vest with buckled shoes. Her clothes are grease stained in places. Her black fur is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.

History: Born in the north to a Adventurer, Serpent learned a great deal about her mother's area of expertise. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She tends to her Adventurer job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor

Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent On the Mountaintop, Female Tabaxi Monk 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)17 (+3) 12 (+1)10 (+0)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears an entirely white suit with black socks and a vest with buckled shoes. She has a hunchback. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born in the north. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Flaws: Ugly. Bonds: Job, Family, Immigrant, Rich. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bree Sunmeadow, Female Halfling Fighter 11
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 52 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 8 (-1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Hunter Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries swords. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes lackadaisically let the world flow into them.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Masseuse, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and gnomish compassion

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Hunter Shupe, Male Half-Elf Paladin 4
Medium (4'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +2, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 gp. Deep blue spinel (300 gp). Alexandrite (300 gp).


Social Check DCs


Chay Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With a patchy auburn beard and wild auburn hair. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Chay would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Chay took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Military, Nature, Rich, Family. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Chay Goldfound, Male Halfling Bard 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 300 sp.


Social Check DCs


Birel Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and she perpetually has her hand crossbow ready. Her hair is silver, silky, and of moderate length. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.

History: She comes from a rich western family. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Birel Iranapha, Female Half-Elf Fighter 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 5 (-3)11 (+0)
Skills Animal Handling -1, Athletics +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 10 pp. Golden yellow topaz (400 gp). 1 Minor magic item.


Social Check DCs


Rimmon Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is matted, messy, and big. He has black eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the south his family was never financially stable. His childhood dream was to be a Hunter, but he was a colossal failure. He has achieved small success as a Fortune-teller.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Rimmon Elusive, Male Tiefling Barbarian 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 16 (+3)18 (+4)
Skills Athletics +2, Performance +6
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +6

Possessions: 100 pp.


Social Check DCs

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