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NPC Generator

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Advanced [show]


Silvo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and his religion dominates his actions

Ideals: Disciplined. Bonds: Poor, Attractive, Religious, Adventurer. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Silvo Wiseacre, Male Halfling Ranger 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 60 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Arcana +6, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 4000 sp. Alexandrite (1300 gp). Chrysoberyl (120 gp). Sard (70 gp). Hematite (8 gp).


Social Check DCs


Nora Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. Her attire stands in sharp contrast to her morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. Her deerstalker hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She works hard and plays hard.

History: Nora was born in the east. At a young age she loved to build and create. Her father had invested heavily in several trade routes and wanted her to inherit them. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Money/treasure; and she is greedy

Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Rich. Occupation: Map Maker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nora Strongheart, Female Dwarf Warlock 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 19 (+4)14 (+2) 10 (+0)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 sp. Lapis lazuli (8 gp). Eye agate (8 gp). 3 Antitoxin.


Social Check DCs


Oppleby Offund, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. His golden hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates giants. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east to a Doctor, Oppleby learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Doctor.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Joker. Bonds: Attractive, Enemies, Job. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Oppleby Offund, Male Gnome Monk 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy tan pantaloons and a white scarf. He keeps his long brown hair kept up in a rat tail. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also is a firm believer in the manly ideal.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Poor, Guardian. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Quarion Koehlanna, Male Elf Commoner 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs


Aline Mori, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a grey tunic with black highlights, and long blue pants that bunch up around her shoes. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: She is mildly Human supremacist, though she does not identify as such. Aline is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Aline hails from a village terrorized by illithids. After coming to the age of reason, Aline took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Days after completing her studies, news broke out that her hometown was attacked by illithids. Aline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Gifted. Flaws: Racist. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Aline Mori, Female Human Commoner 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Theobald Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Hunter does. He has red hair. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Opinionated, Gifted, Fighting. Flaws: PTSD. Bonds: Job. Occupation: Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Firahel, Male Half-Elf Bard 14
Medium (5'10") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 104 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)14 (+2) 14 (+2)11 (+0)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 200 pp. Azurite (8 gp). Deep green spinel (120 gp). Tiger eye turquoise (8 gp). Rhodochrosite (8 gp). Pink pearl (120 gp). Banded agate (8 gp). Azurite (8 gp). Star rose quartz (40 gp). Chrysoprase (40 gp). Rhodochrosite (8 gp).


Social Check DCs


Elaim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is wearing a long, grey, dusty cloak, and his gloved hand is found clutching a sword. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a island tribe. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. By chance he met his sister recently and the two have been together since.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Family, Job. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Elaim Dankil, Male Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 380 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vanchu Pinkerton, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her morningstar. She has a long black ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vanchu is combative with any and all who dare try her patience in the slightest.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is unsatisfied with her job; and she wants to get laid

Ideals: Justice. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Vanchu Pinkerton, Female Half-Orc Expert 7
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5

Possessions: 700 gp. Chrysoprase (70 gp). Chalcedony (70 gp). Amber (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with a lost civilization.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Elysande took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and obtaining odd cultural elven artifacts is her passion

Ideals: Justice. Bonds: Adventurer, Nature, Criminal record. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Elysande Radcliffe, Female Human Druid 11
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 36 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)11 (+0) 5 (-3)11 (+0)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1400 gp. A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (2300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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