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NPC Generator

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Advanced [show]


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. His red hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has all his life been fascinated with painting.

History: Glim lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Armorer, but he got bored and became a Server. He has drifted from career to career and currently works as a Server.

Motivation: He wants revenge against illithids; and to reunite with his absent mother

Ideals: Athletic, Artistic. Bonds: Attractive, Family, Job, Enemies. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Glim Horcusporcus, Male Gnome Wizard 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Athletics -1, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. Red spinel (150 gp).


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Born in the west his family was never financially stable. In his 10th year, his parents were killed by a illithids raid, leaving Fonkin alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of illithids.

Flaws: Lazy. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Fonkin Tarkelby, Male Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)10 (+0) 15 (+2)18 (+4)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shamil Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is well dressed, but even with her fine clothing she looks run-down. She wears her brown hair up in a very large beehive style do. This gray eyed westerner is not easily forgotten.

Personality: This woman loves writing and to teach people writing more than just about anything. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While studying, she fell in love. They married and had a daughter. She has never given up on her writing dream.

Motivation: To prove her worth to the world; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: In love. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Shamil Nopenstallen, Female Gnome Ranger 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gurdis Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She sports a flattop hair cut. Her violet eyes peer out from beneath her Stetson brown hat.

Personality: Gurdis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.

History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She has never given up on her singing dream.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Impeccable, Artistic, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Gurdis Fallack, Female Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orryn Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His blonde hair is lengthy. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. He is a font of random trivia from the lore and stories he has discovered

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Miner, but he got bored and became a Mason. Days after completing his studies, news broke out that his hometown was attacked by brigands. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Pacifist, Logical. Bonds: Religious, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Orryn Welber, Male Gnome Aristocrat 13
Small (3'6") Gnome, Lawful Good (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 700 pp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keyleth Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her small hat is riddled with cuts and holes. Her green eyes peer out from beneath her small violet hat.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Animals are drawn to her, and she is able to talk to them.

History: Keyleth hails from a village terrorized by gnolls. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and she wants revenge against gnolls

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Keyleth Aloro, Female Half-Elf Commoner 13
Medium (5'7") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 48 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (600 gp). Large well-done wool tapestry (200 gp). Solid gold idol (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (2000 gp). Jeweled gold crown (7000 gp). A roughly beaten golden orb (150 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). 1 Minor magic item.


Social Check DCs


Osco Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. His left leg appears badly burned and disfigured. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the west his family was never financially stable. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Nature, Poor, Family. Occupation: Bricklayer

Voice: Timid voice

Attributes [hide]

Osco Bigheart, Male Halfling Commoner 5
Small (3'0") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)18 (+4) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Infernal, Orc, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Paelias Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Ploughman and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and he is unsatisfied with his job

Flaws: Antagonistic, Shy. Bonds: Poor, Job, Enemies. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Paelias Caerdonel, Male Half-Elf Wizard 3
Medium (5'5") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)7 (-2) 6 (-2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Lone Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. Her blue eyes are passionate and lively.

Personality: Lone is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She always tries to repair and not replace. It was this mentality that drove her into the Cartwright business.

History: Lone was born in the east. At a young age she loved to build and create. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She's since become an addict/alcoholic.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Extrovert, Persistence, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Lone Of Wine, Female Tabaxi Adept 4
Medium (6'0") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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