Blossom Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized jet on her left hand. She wears a small hat to hide her balding. She has amber eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Unemployed and found it very stressful. She was granted martial powers by her dying brother.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Leucis Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His chestnut hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Tiefling culture. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: The child of a Weaver, who enjoyed hunting, Leucis was taken on many hunting expeditions. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Expand his business; and tiefling compassion
Ideals: Persistence. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 41 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran, Ignan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Biri Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This northern woman wears bulky green painted plate armor. Her clothes are grease stained in places. She sports a flattop crest cut. She wears round tiny glasses practically rammed into her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Biri was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To end her boredom.
Ideals: Joker. Flaws: Mundane. Bonds: Poor, Immigrant, Family. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 30 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1300 gp.
Guy Charlton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His auburn hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Crown-heir business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Crown-heir.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Attractive, Military, Job. Occupation: Crown-heir
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 400 sp.
Verna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also hits on women, regardless of circumstances.
History: She was raised in a desert tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Since then, she has sought to make the best of life.
Motivation: She's attracted to the PC; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Nature, Criminal record. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 5000 cp. 1 Breastplate.
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries nunchakus. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Lamlis was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 33 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Obsidian (12 gp). Amber (150 gp). Eye agate (12 gp). Lapis lazuli (12 gp). Golden yellow topaz (400 gp). Deep green spinel (150 gp). Jet (150 gp). Banded agate (12 gp).
Smoking Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tight fitting brown shirt and pants. She is muscular with a powerful set of arms. She has done her best to style her white fur to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.
Personality: Overbrimming with self-confidence, Smoking isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Debt. Occupation: Crown-heir
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 210 pp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). 1 Minor magic item.
Dentratha Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail and is in decent physical shape. Her copper crest is smooth and relatively long. Her eyes are gold and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the east. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has decided she is irredeemable
Ideals: Pacifist. Flaws: Shy, Greedy. Bonds: Criminal record. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Darkwood Shield.
Aramil Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of goblins once and for all.
History: When he was but 8 years old his parents immigrated from the north. After coming to the age of reason, Aramil took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by goblins. Aramil was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: To pay off his debts; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Philantrophist, Gifted. Bonds: Enemies, Immigrant, Debt. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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