Three Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats. She carries a battered shield and tarnished sword as well. She has styled her white fur well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food she seems plenty friendly. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She got into the Detective business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Three's homeland. Three decided to take the middle way and become a bodyguard. She inherited the family business which she has now maintained for 4 years.
Motivation: To settle down with her crush; and wants her loneliness to end
Ideals: Fighting, Philantrophist, Artistic. Bonds: Job, Immigrant, Has a crush. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: A small bag of saffron. (80 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).
Glim Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is matted, messy, and big. His green eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a white middle class family as the only child. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Religious, Immigrant. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 62 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 4d6-4, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. Jeweled anklet (3000 gp). A silver and pearl hairclip (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Sapphire pendant on gold chain (2700 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item.
Iados Hope, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black cloak and cross-gartered violet stockings. He keeps his long dark red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Cartwright job and began his own company from there.
Motivation: He's in love; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Agnes Breeden, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears a grey armored body suit, with a simple red line shooting up and back down, and her gloved hand is found clutching a longsword. She has slicked back red hair. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Agnes hails from a village terrorized by dire rats. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A deep hatred of dire rats.
Ideals: Logical. Bonds: Attractive, Enemies, Job. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Masterwork Common Ranged Weapon.
Vanchu Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a perfectly clean shirt and pair of pants. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Always inclined to offer people food she seems plenty friendly. She is skeptical of what others tell her and is slow to trust.
History: Vanchu lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Retire the richest woman in the north; and to unite with her sister
Ideals: Philantrophist, Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Family. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Art Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel costume with the symbols of magic on his torso. His gray fur is still thick. His hazel eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the east. From there he went from mercenary job to mercenary job. He left for the east, certain he would find work there.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Bonds: Adventurer, Immigrant, Job. Occupation: Server
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 500 gp. A delicate silver chain set with a tourmaline (30 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drusilia Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. Her blonde hair is braided into rings. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She always tries to repair and not replace. It was this mentality that drove her into the Roofer business.
History: Drusilia was raised in a hard working conservative environment. She worked as a nervous Roofer and found it very stressful. She has drifted from career to career and currently works as a Roofer.
Motivation: She loathes her own lifestyle; and balancing her hectic life and new roofer responsibilities is difficult
Ideals: Persistence. Flaws: Addict, Depressed. Bonds: Religious, Job. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 120 gp.
Lewis Altham, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He prefers to wear brown clothing when he does not wear armor. He has no hair. His gray eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he's in love
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Has a crush, Rich, Job. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 5000 cp.
Barendd Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a brown cloak and cross-gartered black stockings. His tied-back hair is blonde. His eyes are brown and catlike.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. After months of barely getting by, Barendd managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Revenge; and he has money and likes to spend it
Flaws: Disease. Bonds: Criminal record, Rich, Job, Enemies. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 19 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp. Embroidered and bejeweled glove (3000 gp). Cloth of gold vestments (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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