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NPC Generator

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Advanced [show]


Felosial Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is wearing a long, tan, dusty cloak. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Further she is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants she idolized her mother. Brilliant and gifted she never wanted to apply herself. She then took over the family business and is one of the better Doctor for hire.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Felosial Ilphelkiir, Female Elf Ranger 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 15000 cp.


Social Check DCs


Seven On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His fur is short and brown. He has several tiny amethyst earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the north, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Rich, Immigrant. Occupation: Sellsword

Voice: Squeaky

Attributes [hide]

Seven On the Mountaintop, Male Tabaxi Commoner 9
Medium (5'0") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Obsidian (7 gp). Black star sapphire (500 gp). Aquamarine (300 gp). Azurite (7 gp). Moss agate (7 gp). Red garnet (90 gp). Aquamarine (300 gp). White opal (500 gp).


Social Check DCs


Ermina Blythe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a grey and violet robe with the hood down. Her chestnut hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of eastern immigrants she idolized her mother. A freak accident while working with her Gardener mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Flaws: Insomniac, Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Blythe, Female Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 6 (-2)16 (+3)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Morana Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She very much looks the part of a Ruler. She has a moderate pudge and is not very fit. Her red hair is heavily combed to the right. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Ruler. She also has developed a complete distrust of the Bricklayer profession.

History: She got into the Ruler business at a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She then took over the family business and is one of the better Ruler for hire.

Motivation: Her religion dominates her actions.

Bonds: Job, Religious. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Morana Glanhig, Female Dwarf Expert 3
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Seraphina Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her red hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Rich, Guardian. Occupation: Slave Trader

Voice: Italian accent

Attributes [hide]

Seraphina Porridgepot, Female Halfling Barbarian 12
Small (2'11") Halfling, Neutral Good (CR 12)
Armor Class 9
Hit Points 118 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)14 (+2) 8 (-1)13 (+1)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Barbena Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey tunic with white highlights, and long violet pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. Her white hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. She inherited the family business which she has now maintained for 7 years.

Motivation: Someone believes her a fraud; and she desires power and/or immortality

Flaws: Insane, Antagonistic. Bonds: Adventurer, Mentor, Job, Enemies. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Barbena Holderhek, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)7 (-2) 15 (+2)12 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. With bright blonde hair and a scraggly beard. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is a Hag in disguise. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Religious. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Tim Walcott, Male Human Rogue 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Fabien Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Assassin for hire.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Fabien Pilwicken, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 18 (+4)16 (+3)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gruk Hackney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his sword ready. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Gruk wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Gruk was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gruk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Ideals: Fighting, Disciplined, Gifted, Persistence. Flaws: Ugly. Bonds: Military. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gruk Hackney, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 7
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 5 (-3)13 (+1) 11 (+0)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +2

Possessions: 10000 sp. Red spinel (40 gp). Blue quartz (4 gp). Chrysoberyl (40 gp).


Social Check DCs

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