Kasdeya Allure, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and purple. She has black eyes and a black hat with a blue feather.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Kasdeya studied abroad. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Adventurer, Criminal record. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 4 (-3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Fire opal (1300 gp). Black pearl (1600 gp).
Portia Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This woman tends to wear a large white jacket, and sports empty pouches on her belt. Her brown hair is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also is a firm believer in the womanly ideal.
History: Born in the west to a Tanner, Portia learned a great deal about her father's area of expertise. Her childhood dream was to be a Layabout, but she was a colossal failure. She moves from town to town, unable to find a place to settle.
Motivation: She'd like to take her coworkers down a peg; and many orcs want her driven away
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Enemies. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ghâm Sherwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in an above average manner. His chestnut hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ghâm took refuge in the ruined castle and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to find somewhere to settle down
Ideals: Optimist, Joker. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 5000 sp. Deep blue spinel (1400 gp). 1 Minor magic item.
Tordek Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Tordek was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is a bit of a kleptomaniac.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Sellsword
Voice: Rolls R's
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1300 sp. 1 Banded mail.
Eida Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She served in the navy to pay for her family's outstanding loans. When Eida reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she wants nothing more than to rejoin the army
Flaws: Terse. Bonds: Criminal record, Military, Adventurer. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Elegant Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears brown leather gloves, a brown jacket, and tight pants. Her clothes are grease stained in places. Her fur is cinnamon and very short. Her eyes are hazel and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the west. When money was particularly tight she was walking through alleys when she overheard a Ruler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Ruler job and began her own company from there.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Joker. Flaws: Ugly, Greedy. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Siffress Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a skull on it. Her golden hair is heavily combed to the right. Her eyes are violet and beady.
Personality: Cocky and sure of herself, she believes she is the best Stylist born in the past three hundred years. The war was a terrible time for her, and Siffress does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Architect, but she was a colossal failure. She's also a talented Architect, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Flaws: Ugly, Depressed. Bonds: Job, Military, Poor. Occupation: Stylist
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Infernal, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oppah Murnig, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a tan cloak and cross-gartered grey stockings. She wears her blonde hair up in a very large beehive style do. She wears a mask on her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a ruthless business woman, a trait she acquired from her mother.
History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Knight
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Taklinn Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Apothecary uniform. His white hair is drawn into a tight pony tail with a rose scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Sabotage a competitor.
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Job, Family. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 2 (-4) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 100 pp. 1 Disguise kit.
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