Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" southern man, he wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His brown hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is content; and to end his boredom
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Attractive, Family. Occupation: Scribe
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cloak Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears bulky brown painted plate armor. He wears his red fur up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the south, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He then took over the family business and is one of the better Scribe for hire.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Job, Immigrant. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 180 pp. Malachite (8 gp). Freshwater pearl (8 gp). Banded agate (8 gp). Pink pearl (50 gp). Jacinth (2000 gp).
Myria Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a large red jacket. Her white hair is kept up in a ponytail inside a deerstalker hat. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: When she was but 8 years old her parents immigrated from the south. A freak accident while working with her Beggar father left her crippled. She was always very intelligent and has formed a secret society of freemasons.
Motivation: A deep hatred of giants; and many giants want her driven away
Flaws: Ugly, Secretive, Disease. Bonds: Has a crush, Immigrant, Enemies. Occupation: Cook
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 110 gp.
Georgina Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She has a large red mantle and cape that has been intricately interwoven into her brown robe, and her gloved hand is found clutching a longsword. Her hair is blonde and curly. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the south to a Merchant, Georgina learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Merchant. She has set out to sabotage the competition.
Motivation: To be a Barber again; and regain custody of her daughter
Flaws: Antagonistic, Hedonist. Bonds: Job, Family. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 220 gp.
Syllin Dalanthan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. Her black hair is long and unkept. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her job bores her to no end. She has decided to make it more interesting.
History: She was raised in a plains tribe. Her father was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Nature, Adventurer, Criminal record. Occupation: Fletcher
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 400 gp.
Uraim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His golden hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Performer arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Performer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east; and to be a bowyer again
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 62 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
Possessions: Jet (40 gp). Zircon (40 gp). Lapis lazuli (11 gp). Sardonyx (40 gp). Sard (40 gp). Rock crystal (40 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Criminal record, Poor. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 99 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Cloth of gold vestments (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Old masterpiece painting (1600 gp). Jeweled electrum ring (3000 gp). 1 Minor magic item.
Yurk Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Tailor business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.
Motivation: Wants to open a new tavern.
Ideals: Persistence, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Tailor
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Zepar Knack, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly greataxes and longswords. His hair is short and chestnut. His eyes are white and catlike.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac. Bonds: Criminal record, Attractive, Poor. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 230 gp.
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Their contribution stands as a beacon of hope for all adventurers!
