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NPC Generator

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Advanced [show]


Nyx Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. She has wavy golden hair. She wears round tiny glasses practically rammed into her face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Nyx Timbers, Female Gnome Warlock 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp. 1 Chain shirt. 1 Buckler.


Social Check DCs


Vanchu Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her greatsword always slung over her shoulder. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are brown.

Personality: She hates Half-Orcs with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Vanchu has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A strong sense of loyalty to Tiefling people; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Military. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Vanchu Anderton, Female Half-Orc Adept 7
Medium (5'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 2000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Gold music box (2000 gp).


Social Check DCs


Balifra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She is wearing a long, brown cloak. Her whole body is exceptionally muscular. She has moderate length red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was always a brilliant, if unscrupulous mind. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Miner kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Attractive, Criminal record, Religious. Occupation: Miner

Voice: Australian accent

Attributes [hide]

Balifra Bloodkith, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1000 sp. Eye agate (8 gp).


Social Check DCs


Ulla Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears baggy tan pantaloons and a black scarf. Her hair is blonde and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Criminal record. Occupation: Glassblower

Voice: Indian accent

Attributes [hide]

Ulla Albaratie, Female Gnome Warrior 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Halimath Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small forest village. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Family. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Halimath Ryoma, Male Half-Elf Sorcerer 7
Medium (5'0") Half-Elf, True Neutral (CR 7)
Armor Class 9
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)12 (+1) 10 (+0)10 (+0)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing a long, brown cloak. She has a very tight haircut. Her eyes are amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Nora was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She wants to meet her childhood hero; and to be a farmer again

Ideals: Athletic, Philantrophist, Logical. Bonds: Religious, Job, Adventurer. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Nora Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)7 (-2) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright green suits and hats. His scarlet crest is unkempt and raggedy. His eyes are gold and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Herbalist, Trynnicus learned a great deal about his mother's area of expertise. Trynnicus was born on a far western forest where he grew up under the tutelage of his mother, an expert Herbalist. He left for the west, certain he would find work there.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job, Immigrant. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Trynnicus Hashphronyxadyn, Male Dragonborn Warrior 12
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 71 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6

Possessions: 300 pp. Black star sapphire (1400 gp). Hematite (8 gp). Aquamarine (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear grey pants and tee shirts. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length auburn hair. His gray eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 6 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Doctor.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Flaws: Insane. Bonds: Attractive, Immigrant, Job, Family. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Nordak Ungart, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Damien Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His black hair is cut jaggedly and amateurishly. He has green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: Born in the south to a Animal Trainer, Damien learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Bonds: Poor, Job, Adventurer. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Damien Warmwater, Male Halfling Bard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 20 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Nature +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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