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NPC Generator

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Advanced [show]


Three Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her gray fur is still thick. Her eyes are copper and beady.

Personality: Prone to second guessing herself, she comes off as nervous. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Three lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. Due to her spouse's obsession with being a Assassin they were divorced and she won custody of their son. She worked as a Seamstress, and she later adopted a second son.

Motivation: Wants to raise her children well; and to prove her worth to the world

Flaws: Ugly, Shy, Impulsive. Bonds: Family, Religious. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Three Of Ale, Female Tabaxi Adept 10
Medium (4'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 2200 gp. Jade (40 gp).


Social Check DCs


Bertram Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. He has shaved his head bald. His eyes are violet and beady.

Personality: He snorts whenever he laughs or is feeling confident. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Bertram Cooper, Male Half-Elf Rogue 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)18 (+4) 12 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Abyssal, Giant, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nirgel Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tattered old clothes. His purple hair has been sun bleached extensively. His silver unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He was an apprentice working in his mother's forge. He became a Shoemaker soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Disease, Impulsive. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Nirgel Turmoil, Male Tiefling Fighter 5
Medium (5'10") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Valafar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is lengthy and is close to two feet long. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Shepherd business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Sensitive. Bonds: Slave, Job, Adventurer, Family. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Valafar Instinct, Male Tiefling Warrior 8
Medium (6'1") Tiefling, Lawful Good (CR 8)
Armor Class 9
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)4 (-3) 12 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 900 gp. Red-brown spinel (100 gp). Zircon (30 gp). Black opal (1600 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Reese, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her brown hair is well kept. She has hazel eyes and a blue hat with a green feather.

Personality: She loves telling others what to do and how they should feel about things. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Hunter, who enjoyed hunting, Oppah was taken on many hunting expeditions. While studying, she fell in love. They married and had a son. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Nature, In love. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Oppah Reese, Female Gnome Cleric 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: Just what you see.


Social Check DCs


Meriele Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a yellow coat over a white low-cut shirt, and a broad hat upon her head. With wild white hair. This green eyed southerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Disciplined, Justice. Flaws: Depressed. Bonds: Rich. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Meriele Hanali, Female Half-Elf Druid 4
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dench Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His blonde hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Layabout job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane, Disease. Bonds: Attractive, Job, Family. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Dench Lincoln, Male Half-Orc Paladin 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)6 (-2) 9 (-1)8 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Ghûra Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His blonde hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 43. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Ghûra grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Insane, Forgetful. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ghûra Marlee, Male Half-Orc Barbarian 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)9 (-1) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Emerald Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears a well pressed and immaculate suit (or dress). Her black fur is lengthy. She is very pretty but has cold, dead eyes.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Emerald is combative with any and all who dare try her patience in the slightest.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Body Guard, but she got bored and became a Priest. She then took over the family business and is one of the better Priest for hire.

Motivation: Balancing her hectic life and new Priest responsibilities is difficult; and to be a body guard again

Ideals: Disciplined, Justice, Gifted. Bonds: Attractive, Job. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Emerald Treat, Female Tabaxi Druid 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 80 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 700 gp. Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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