Hugolina Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears yellow trousers with grey and white striped suspenders. She wears various colorful collared shirts. She has styled her chestnut hair well, parting it to the right. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.
History: Sold as a small child to a slaver, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Attractive, Mentor. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Auran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 17000 cp. 1 Minor magic item.
Shanairla Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a yellow shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She wears a colorful flower in her chestnut hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Unvera Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She is dressed in earthy colors with a tan and pastel handkerchief worn on her left side. Her whole body is exceptionally muscular. Her red hair is styled in orderly dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Unvera would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When Unvera reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: She is wracked by social anxiety; and balancing her hectic life and new cartwright responsibilities is difficult
Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Immigrant, Military, Job. Occupation: Cartwright
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 20 (+5) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 14000 sp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Chrysoberyl (150 gp).
Umpen Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is knotted and matted. His gray eyes peer out from beneath his wide-brimmed tan hat.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out; and wishes to resurrect an old love
Ideals: Passionate. Bonds: Attractive, In love, Slave, Immigrant. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Trey Jacobs, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. His golden hair is matted, messy, and big. His eyes are brown and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 78 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnome, Auran
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +8
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.
Patrick Astley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He has the majority of his body covered in plate, and his gloved hand is found clutching a bastard sword. He wears his blonde hair up. His amber eyes are slightly larger than normal.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Fletcher, his father struggled to pay the bills. Patrick was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mercenary. He was granted necromantic powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Gifted. Bonds: Poor, Immigrant. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Verin Integrity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman prefers to wear flannel. She is muscular with a powerful set of arms. Her small hat is riddled with cuts and holes. Her eyes are likewise black.
Personality: She is a Marshal first and foremost. She believes firmly that knowledge should be universal. She is skeptical of what others tell her and is slow to trust.
History: Gifted from a young age, Verin studied abroad. Her first spouse was a Barrister, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She struck the Marshal job and began her own company from there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 84 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1100 gp. Large well-done wool tapestry (300 gp).
Stannor Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a slight overbite and is overall scrawny. His long blonde hair reaches down to his waist. He wears large thick round spectacles.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Carter, his mother struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. Recently he has begun working with bootleggers and crooks.
Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help
Bonds: Nature, Religious, Poor, Criminal record, Has a crush. Occupation: Sellsword
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Auran, Draconic, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 900 gp. Alexandrite (1600 gp). Pink pearl (110 gp). Alexandrite (1600 gp). Jade (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. He has done his best to style his white hair to look like a famous performer. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Criminal record, Family, Military. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
