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NPC Generator

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Advanced [show]


Dynamic Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his black robe. His lavender fur is smooth and relatively long. His eyes are green and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Locksmith, Dynamic learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Locksmith soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Nature, Job. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Dynamic Grass, Male Tabaxi Ranger 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills History +4, Performance +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs


Odorr Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His eyes are violet and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: Born to a pair of adventurers, Odorr grew up listening to his father's many stories. His childhood dream was to be a Banker, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Odorr Clive, Male Half-Orc Bard 17
Medium (5'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 104 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 8000 gp. Solid gold idol (200 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his red fur to look like a famous performer. He has a tattooed face.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Flask lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Depressed, Insane. Bonds: Family, Military. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Flask Of Wine, Male Tabaxi Warlock 9
Medium (5'3") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1000 gp. Banded agate (9 gp). Carnelian (70 gp). Rose (70 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light green in addition to tight pants. He wears his blue hair up. His gold eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Family, Religious, Mentor. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Tethren Mockery, Male Tiefling Sorcerer 15
Medium (5'7") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 26 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 8 (-1)18 (+4)
Skills Medicine +4, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Fire opal (1400 gp). Malachite (14 gp). Zircon (20 gp). Alexandrite (600 gp). Azurite (14 gp). Golden yellow topaz (600 gp). Obsidian (14 gp). Rich purple corundum (1400 gp). Sardonyx (20 gp). Red-brown spinel (70 gp). Bloodstone (20 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Zircon (20 gp). Hematite (14 gp). Peridot (20 gp). Citrine (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, black shirt, and white tie. She carries with her a set of hand crossbows on her belt, each one with a amber on the hilt. She keeps her black fur in a pixie cut. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Cask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Cask Wind, Female Tabaxi Barbarian 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Nature +7, Performance +7
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs


Werydd Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her clothes are grease stained in places. She wears a small hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Jeweler. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in the south. Like her mother and her sister before her, after school she went straight into learning to become a Jeweler. She has set out to sabotage the competition.

Motivation: Expand her business; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Werydd Frostbeard, Female Dwarf Rogue 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 16 (+3)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Kaladan Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, black cloak. His copper crest is long and unkept. This red eyed southerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a ruthless business man, a trait he acquired from his father.

History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: To protect his home; and to unite with his brother

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature, Family, Guardian. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Kaladan Ghaallixirn, Male Dragonborn Fighter 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Ilde Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her skin is fair and her fingers are delicate and long. She has no hair. Her amber eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She comes from a rich southern family. She moved out north to avoid the crime she committed. By chance she met her sister recently and the two have been together since.

Motivation: She has money and likes to spend it; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, Rich, Family. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Ilde Caebrek, Female Dwarf Warlock 5
Medium (3'11") Dwarf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his blonde hair in a pixie cut. His eyes, though not visible through his cowl, are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Hunter mother left him crippled. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Expert 10
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 76 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Celestial, Ignan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 16000 sp. Emerald (700 gp). Deep blue spinel (600 gp). Blue sapphire (700 gp). Amethyst (140 gp). Black opal (700 gp). Aquamarine (600 gp). Jasper (30 gp).


Social Check DCs

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