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NPC Generator

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Advanced [show]


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a worn and beaten armor. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Kilvar was born the youngest of three triplets. Kilvar was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. After a long history of fighting, Kilvar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Monk 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 46 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 12000 sp.


Social Check DCs


Odo Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is blonde and very short. He has gleaming, smiling hazel eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Enemies, Has a crush. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Odo Sheldon, Male Human Monk 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Rock crystal (30 gp).


Social Check DCs


Rimple Reese, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Bricklayer. He wears his golden hair up. He has green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Persistence. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Rimple Reese, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 21000 cp.


Social Check DCs


Antrara Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is dressed in earthy colors with a black and pastel handkerchief worn on her right side. Her silver crest is slicked back into a classic pompadour. She has gleaming, smiling red eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Mercenary, who enjoyed hunting, Antrara was taken on many hunting expeditions. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to get laid; and to reunite with her old friends

Ideals: Joker. Bonds: Adventurer, Nature, Military, Has a crush. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Antrara Yarjerit, Female Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: Tiger eye turquoise (16 gp). Aquamarine (1100 gp). Golden pearl (70 gp).


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his red hair up. His ears are large.

Personality: Gilthur is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Spy business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Spy. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a shoemaker again

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Job. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Neutral (CR 12)
Armor Class 9
Hit Points 81 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)4 (-3) 10 (+0)14 (+2)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: Golden circlet with four aquamarines (6000 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (160 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is long and brown with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To protect his home; and further expansion of business

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Job, Criminal record, Guardian. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Nordak Bigtoe, Male Dwarf Commoner 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Phann Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears skinny pants and wears a blue and black robe with the hood down. Her black hair is cut short. Her face is scarred and worn.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with a lost civilization.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a drow raid, leaving Phann alone in the world. After a stint in an orphanage, she was adopted. She has dedicated herself to building a better world.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Phann Caerdonel, Female Elf Druid 8
Medium (4'7") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 16 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 3 (-4)16 (+3) 14 (+2)7 (-2)
Skills Performance +1, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 900 gp. Alexandrite (1100 gp). Chrysoprase (50 gp).


Social Check DCs


Enna Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries quarterstaffs. Her tied-back hair is auburn. Her eyes are likewise brown.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered writing. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-orc compassion

Ideals: Fighting, Artistic. Flaws: Racist, Shy. Bonds: Military. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Enna Qualanthri, Female Half-Elf Fighter 7
Medium (5'4") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Intimidation +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Rohesia Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She has moderate length silver hair. Her ears are large.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her brother before her, after school she went straight into learning to become a Healer. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Healer

Voice: Speaks through clenched teeth

Attributes [hide]

Rohesia Mystralath, Female Half-Elf Bard 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 4000 sp. Jade (40 gp). Amethyst (40 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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