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NPC Generator

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Advanced [show]


Claira Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'7" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is always cut to a buzz. Her hazel unseeing eyes seem to look past you.

Personality: She is a Bounty Hunter first and foremost. She believes firmly that knowledge should be universal. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She is a bit of a kleptomaniac; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Secretive. Bonds: Rich, Job, Criminal record. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Claira Tiltathana, Female Elf Warrior 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Korag Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and muscular, this eastern man wears a fancy black suit. His blonde hair is knotted and matted. His half smiles and gray eyes are beguiling and draw you in.

Personality: Korag speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Korag enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Korag hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Athletic, Impeccable, Artistic. Flaws: Hedonist. Bonds: Attractive, Enemies. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Korag Tyndall, Male Half-Orc Bard 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)7 (-2) 13 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Nykkan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. His green crest is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Nykkan was born in the north. At a young age he loved to build and create. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Nykkan began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away

Ideals: Entrepeneur, Persistence. Flaws: Insane, Disease. Bonds: Enemies. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Nykkan Caavylteradyn, Male Dragonborn Ranger 13
Medium (6'4") Dragonborn, Neutral Evil (CR 13)
Armor Class 10
Hit Points 110 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 11 (+0)11 (+0)
Skills Insight +4, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Old masterpiece painting (1500 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" eastern woman, she wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her fur is red, silky, and of moderate length. Her eyes are yellow.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She enjoys reading and quiet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Money/treasure; and she is content

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Rich, Attractive. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Windy Plume, Female Tabaxi Warrior 8
Medium (5'11") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 37 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)18 (+4)
Skills Investigation +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp).


Social Check DCs


Arannis Estevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. He wears an eyepatch.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Arannis's father didn't care for him much, and the feeling was mutual. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Slave, Job. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Arannis Estevan, Male Half-Elf Wizard 3
Medium (5'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 3 Alchemist’s fire. 3 Holy water.


Social Check DCs


Olunt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey broad hat and grey clothes. He has a small bristly mustache and wavy black hair. He has several tiny aquamarine earrings on each ear.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Olunt grew up listening to his father's many stories. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Olunt began to lead the lost caravan. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Ugly, Lazy. Bonds: Rich, Enemies, Adventurer. Occupation: Barrister

Voice: Eastern European accent

Attributes [hide]

Olunt Goldfinder, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 14 (+2)4 (-3)
Skills Insight +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cloak Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large brown mantle and cape that has been intricately interwoven into her white robe. Her beige fur is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich northern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She then took over the family business and is one of the better Painter for hire.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Flaws: Sensitive. Bonds: Rich, Family, Job, Religious. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Cloak Wind, Female Tabaxi Rogue 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 30000 cp. Deep blue spinel (700 gp). Blue quartz (16 gp). Amber (50 gp). Freshwater pearl (16 gp). Malachite (16 gp). 1 Minor magic item.


Social Check DCs


Veloptima Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her red hair is unkempt and raggedy. Her eyes are green.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Veloptima Lingenhall, Female Gnome Warrior 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)13 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Rhodochrosite (14 gp).


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. With a patchy golden beard and wild golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Sculptor and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Disciplined, Justice. Bonds: Attractive, Poor, Job. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Immeral Hanali, Male Elf Expert 7
Medium (5'5") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 10 (+0)17 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 6000 sp. Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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