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NPC Generator

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Advanced [show]


Halimath Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His hair is red and very short. He is baby faced.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Halimath was born in the south. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Marshal for hire.

Motivation: To be a Mortician again; and sabotage a competitor

Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Halimath Callan, Male Half-Elf Adept 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. His fur, while still mostly beige, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. Aura abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Antagonistic. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Aura Shoe, Male Tabaxi Expert 14
Medium (6'8") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 47 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Fire opal pendant on a fine gold chain (1300 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). 1 Medium magic item.


Social Check DCs


Igden Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy. His eyes are likewise violet.

Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Military, Criminal record. Occupation: Fletcher

Voice: Loud with bravado

Attributes [hide]

Igden Nopenstallen, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Zepar Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man tends to wear a green poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His red hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Bonds: Poor, Immigrant, Mentor. Occupation: Stableman

Voice: French accent

Attributes [hide]

Zepar Poetry, Male Tiefling Druid 9
Medium (5'1") Tiefling, Lawful Good (CR 9)
Armor Class 8
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)19 (+4) 9 (-1)20 (+5)
Skills Medicine +2, Nature +7
Senses Passive Perception 9
Languages Common, Celestial, Infernal, Abyssal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +1 / 3d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beiro Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tattered old clothes. His whole body is exceptionally muscular. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: His parents moved while he was still in utero so he is the first generation to be born here. Beiro was born on a far northern island where he grew up under the tutelage of his father, an expert Butcher. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Immigrant. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Beiro Toti, Male Half-Elf Paladin 15
Medium (5'9") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 76 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 17 (+3)11 (+0)
Skills Insight +8, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Ignan, Draconic
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 1000 pp. Deep blue spinel (1600 gp). Smoky quartz (20 gp). Coral (100 gp). Star ruby (1400 gp). Star ruby (1400 gp). Tiger eye turquoise (8 gp). Jade (100 gp). Obsidian (8 gp). Hematite (8 gp). Hematite (8 gp). Rose (20 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Syllin Liadon, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. Her golden hair is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She has a massive crush on the younger sibling of the Dilettante who has hired her part-time. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants her loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Rich, Has a crush, Mentor. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Syllin Liadon, Female Elf Aristocrat 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Terran, Infernal, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bucklal Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with white colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Fighting. Bonds: Slave, Rich, Job. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Bucklal Reedfellow, Male Halfling Fighter 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 58 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Athletics +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6

Possessions: 4000 gp. Old masterpiece painting (700 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (600 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Philomena High-hill, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white vest and prefers yellow and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her brown hair in a flapper bob. Her eyes are blue and she is always smoking a pipe.

Personality: Philomena wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She is obsessed with a lost civilization.

History: She was born a particularly ugly child, much to the horror of her parents. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Philomena High-hill, Female Halfling Warrior 9
Small (2'10") Halfling, Lawful Good (CR 9)
Armor Class 12
Hit Points 49 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills History +3, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Gurdis Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her broad hat is riddled with cuts and holes. She has a dull look in her gray eyes.

Personality: She has a massive crush on the younger sibling of the Ruler who has hired her part-time. Gurdis enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her poetry dream.

Motivation: She has a crush on the local Slave Trader.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Has a crush, Rich. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Gurdis Strongheart, Female Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 330 gp.


Social Check DCs

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