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NPC Generator

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Advanced [show]


Armara Blur, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a large green jacket. Her hair is greying and her face has many wrinkles. Her face is scarred and worn.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born in the south. Armara was born on a far southern island where she grew up under the tutelage of her father, an expert Dyer. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She would like to get married and retire; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Has a crush, Criminal record. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Armara Blur, Female Tiefling Aristocrat 4
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). Deep green spinel (130 gp).


Social Check DCs


Miles Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries a battered kukri and tarnished lance as well. His golden hair is braided into rings. His eyes are a pleasant gray.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. Miles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Miles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic, Joker. Bonds: Rich, Criminal record. Occupation: Sellsword

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Clayton, Male Human Paladin 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eloise Denholm, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears grey cloth garments or leather armor. She has a very tight haircut. Her green unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Eloise was born the youngest of three triplets. She struck it rich when she found rare goods in large quantities. By chance she met her brother recently and the two have been together since.

Motivation: Many brigands want her driven away; and an old rival family wants her found

Flaws: Disease, Antagonistic. Bonds: Family, Rich, Enemies. Occupation: Barber

Voice: Laughs frequently while speaking

Attributes [hide]

Eloise Denholm, Female Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 11 (+0)6 (-2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). 1 Masterwork studded leather.


Social Check DCs


Beatrice Winchester, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears her blonde hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now spends her time doing works of charity.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Insomniac, Disease. Bonds: Rich. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Beatrice Winchester, Female Human Expert 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Orc, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. A roughly beaten golden orb (170 gp).


Social Check DCs


Skirt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown fur is heavily combed to the right. He has gleaming, smiling yellow eyes.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Skirt hails from a village terrorized by drow. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Impulsive, Insomniac. Bonds: Rich, Enemies. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Skirt Mirror, Male Tabaxi Paladin 8
Medium (5'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1200 gp. A necklace of small pink pearls (3000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Rosamund Tickle, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a well pressed and immaculate suit (or dress). She is an epitome of beauty. Her hair is long and golden with streaks of auburn, and is pulled back with small brown clips. Her brown eyes are slightly larger than normal.

Personality: She likes to make people angry or surprised. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: When she was but 6 years old her parents immigrated from the south. In her 14th year, her parents were killed by a gnolls raid, leaving Rosamund alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: She wants revenge against gnolls.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Rosamund Tickle, Female Human Adept 10
Medium (5'7") Human, Chaotic Good (CR 10)
Armor Class 9
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133321

Possessions: 1800 gp. Silver comb with moonstones (100 gp). Solid gold idol (500 gp). Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Raymond Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'0" and prefers to wear yellow clothing when he does not wear armor. His right hand appears badly burned and disfigured. He has styled his auburn hair well, parting it to the right. His thin eyebrows rest above his beady green eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raymond was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Job, Religious. Occupation: Butcher

Voice: Aggressive tone

Attributes [hide]

Raymond Horner, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Pelt Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'8" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. His beige fur is heavily combed to the right. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Pelt was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Family. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Pelt Plume, Male Tabaxi Adept 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. Deep green spinel (150 gp). Amethyst (150 gp). Onyx (70 gp).


Social Check DCs


Gubrash Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'9" northern man, he is generally well dressed albeit a few years behind the times. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Joker, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Gubrash Staurheim, Male Half-Orc Aristocrat 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1000 gp. Golden pearl (160 gp). Golden yellow topaz (300 gp). Golden yellow topaz (300 gp). Silver pearl (160 gp).


Social Check DCs

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