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NPC Generator

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Advanced [show]


Tordek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown Stetson hat and brown clothes. He has no hair. He has amber eyes and a brown hat with a black feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Layabout profession.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Tordek never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To be a Layabout again; and further expansion of business

Flaws: Ugly, Shy. Bonds: Job, Nature, In love. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Tordek Morigak, Male Dwarf Warlock 8
Medium (3'11") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)16 (+3) 15 (+2)6 (-2)
Skills Intimidation +1, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Dimble speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also is a firm believer in the manly ideal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Dimble has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Dimble Gummen, Male Gnome Wizard 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 400 gp.


Social Check DCs


Zepar Open, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He typically wears black cloth garments or leather armor. His white hair is kept up in a ponytail inside a broad hat. He has gold eyes.

Personality: Zepar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He never wears the same outfit twice, unless he absolutely has to.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Poor, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Zepar Open, Male Tiefling Expert 5
Medium (5'0") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)19 (+4) 8 (-1)11 (+0)
Skills History +7, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Osco Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He wears his chestnut hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Osco grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To settle down with his crush.

Ideals: Joker. Bonds: Attractive, Has a crush, Adventurer. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Osco Bigheart, Male Halfling Warlock 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 18 (+4)17 (+3)
Skills Athletics +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Reese, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears just a tan suit, she is not a threatening figure. Her tied-back hair is brown. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Eccentric and domineering, Meena will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Meena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She has a rivalry with the Church that dominates her actions; and someone believes her a fraud

Ideals: Extrovert, Joker. Bonds: Attractive, Religious, Enemies. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Meena Reese, Female Gnome Bard 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 130 gp.


Social Check DCs


Seraphina Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is white and curly. Her eyes are brown and she is always smoking a pipe.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She plays an instrument quite well.

History: Seraphina was born in the south. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Athletic, Disciplined, Artistic, Persistence. Bonds: Rich. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Seraphina Whispermouse, Female Halfling Bard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)8 (-1)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Tiger eye turquoise (16 gp).


Social Check DCs


Anselm Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a yellow shirt with thin green vertical stripes and red pants. His chestnut hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. He used his abilities to trick people and travel the world for free.

Motivation: Sabotage a competitor; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Anselm Starks, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Jade (100 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His fur is short and black. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Passionate, Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Flame In the Wind, Male Tabaxi Bard 2
Medium (5'5") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1200 sp.


Social Check DCs


Bertram Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time, and carries sais. His auburn hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Bonds: Attractive, Family, Military. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Goodearth, Male Halfling Fighter 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Amber (50 gp). Blue quartz (12 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs

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