Murgen Winthrop, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears a black coat over a white low-cut shirt, and a top hat upon her head. With bright red hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born in a small village she learned the ways of the warrior from her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her brother; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Bonds: Family. Occupation: Baker
Voice: Timid voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Jelenneth Meliamne, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her hair is short and brown. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Jelenneth will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She comes from a rich southern family. Her necromantic abilities were realized during a raid on her village. She struck the Performer job and began her own company from there.
Motivation: To be a Interpreter again; and she is unsatisfied with her job
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Performer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 36000 sp. 1 Minor magic item.
Fallond Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair and beard is wavy and long. His violet eyes peer out from beneath his small grey hat.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a wizard, Fallond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Mentor, Immigrant, Criminal record. Occupation: Dilettante
Voice: Excited and jittery
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 20 (+5) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Kite Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. His black fur is unkempt and raggedy. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.
History: He was born on a small isolated farm. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Nature, Religious. Occupation: Gardener
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 20 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Black pearl (1000 gp). Jet (150 gp). Red-brown spinel (150 gp).
Rose Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, but even with her fine clothing she looks run-down. Her hair is silver, silky, and of moderate length. She has blue eyes.
Personality: Rose is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She receives visions of the future at random moments
History: When she was but 3 years old her parents immigrated from the south. After coming to the age of reason, Rose took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and she loathes her own lifestyle
Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Immigrant. Occupation: Stableman
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. 1 Masterwork Common Ranged Weapon.
Zook Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His brown hair and beard is wavy and long. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Zook studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted psionic powers by his dying sister.
Motivation: He's in love; and he has a crush on the local sculptor
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Religious, Has a crush. Occupation: Beggar
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 9
Hit Points 69 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Halfling
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0
Possessions: 1600 gp. Blue quartz (5 gp). Silver pearl (130 gp). Amber (130 gp). Star ruby (600 gp). Fiery yellow corundum (600 gp).
Vepar Absence, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a green collared shirt and white skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her long chestnut hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born a particularly ugly child, much to the horror of her parents. Vepar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vepar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is untrained/undisciplined, which makes her dangerous.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Racist, Insane. Bonds: Criminal record, Religious. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, constantly wearing a white suit, brown shirt, and tan tie and is in decent physical shape. His golden hair is singed and shortened. His gray eyes are slightly larger than normal.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born at the edge of vast desert. A gifted student he started as a Knight, but he got bored and became a Priest. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new priest responsibilities is difficult
Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 12)
Armor Class 14
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 3000 gp. Tiger eye turquoise (6 gp). Deep blue spinel (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baelitae Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Gardener does. She has dyed her greying black hair a little too much giving a sharp black color. She wears large thick round spectacles.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Baelitae is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Baelitae was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Recently the stress of being a Gardener has made it difficult for her to sleep.
Motivation: Marry her sister to traveling adventurers.
Flaws: Shy, Insomniac. Bonds: Job, Family, Poor. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp. 1 Masterwork studded leather.
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