Chenna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is short and chestnut. Her violet eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Chenna has worked very hard to control her curse. She was granted necromantic powers by her dying sister.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 5 (-3) | 17 (+3) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 sp. 1 Minor magic item.
Sammal Soft, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears a green cloak and cross-gartered grey stockings. He wears a deerstalker hat to cover his moderate length white hair. He has a dull look in his red eyes.
Personality: Sammal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... A true patriot, Sammal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Merchant, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and he wants revenge against goblins
Ideals: Disciplined. Bonds: Military, Job, Adventurer, Enemies. Occupation: Shipwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 25 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (120 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Medium magic item.
Arha Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her golden hair is drawn into a tight pony tail with a skull scrunchie. Her green eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She got into the Detective business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 sp. Blue sapphire (1100 gp). Deep green spinel (40 gp). Azurite (5 gp).
Pyntle Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and white. She has several tiny amethyst earrings on each ear.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a great chef.
History: Pyntle was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Architect. She has set out to sabotage the competition.
Motivation: Further expansion of business; and she has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Rich, Job. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 100 pp.
Peren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a faded coat and loose pants complete with deerstalker hat. His tied-back hair is brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: When he was but 5 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Performer.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable. Flaws: Greedy. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 78 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Alexandrite (600 gp). Star rose quartz (80 gp). Golden yellow topaz (600 gp). Blue quartz (10 gp). Rock crystal (80 gp). Deep green spinel (50 gp). Peridot (80 gp). Chrysoprase (80 gp). Hematite (10 gp). 1 Medium magic item.
Thea Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a red cloak and cross-gartered green stockings. Her hair is blonde and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is skeptical of what others tell her and is slow to trust.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Over the years she perfected her riding and shooting skills. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Slave, Nature. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 76 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant, Aquan
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. A delicate silver chain set with a tourmaline (80 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Emeny Budd, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her blue eyes are passionate and lively.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.
History: She got into the Mason business at a young age. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She got money to start a business from the gang present in town. She is greatly indebted to them.
Motivation: Doesn't want to be a Mason and was forced into it by her family; and she feels that her past leaves her morally obligated to help
Ideals: Gifted. Bonds: Criminal record, Job, Debt, Family. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Numba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this eastern woman tends to wear a large tan jacket. Her red hair is smooth and relatively long. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Energy wise she seems alert and responsive.
History: The child of a Seamstress, who enjoyed hunting, Numba was taken on many hunting expeditions. When Numba reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic, Disciplined, Professionalism. Bonds: Attractive, Nature, Military. Occupation: Actor
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Violet garnet (200 gp). Chrysoprase (70 gp). Carnelian (70 gp). Silver pearl (160 gp). 1 Minor magic item.
Eloise Windsor, Female Human [Permalink]
Personal [hide]
Description: A 5'2" western woman, she prefers to wear grey pants and tee shirts. Her white hair is greasy and uncared for. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a necromancer, Eloise was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Eloise was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Eloise's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
