Oskar Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple brown robe with black stripes complete with hood. His head has been shaved. He has several tiny opal earrings on each ear.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Mundane, Shy. Bonds: Rich. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 8
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (130 gp). 1 Darkwood Shield. 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork studded leather.
Oren Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is wearing colorful clothing, dressed as a Marshal. His hair is red and curly. He has several tiny aquamarine earrings on each ear.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Oren was left his mother's suit of armor and trained in its use and care. After months of barely getting by, Oren managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: To settle down with his crush; and a rival would like him out of the picture
Flaws: Disease. Bonds: Rich, Criminal record, Religious, Military, Has a crush. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Dimble Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: 3'2" and muscular, this western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length brown hair. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Dimble and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 10)
Armor Class 14
Hit Points 82 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1600 gp.
Tiaathque Lathalas, Female Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this woman dresses well, typically a more casual-formal manner. Her black hair is cut short with large spiked bangs in the front. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the recently deceased. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears dark leathers with embroidery. Her black hair is lengthy. Her face is scarred and worn.
Personality: She likes to make people angry or surprised. As long as the job gets done she does not care how it got done.
History: Tawna was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her son; and expand her business
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Guard
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
Possessions: 2000 gp. Golden yellow topaz (1100 gp). Deep blue spinel (1100 gp). Hematite (15 gp). Lapis lazuli (15 gp). Deep green spinel (110 gp). Black pearl (1100 gp). Fire opal (500 gp). Amber (110 gp). 1 Medium magic item.
Nirgel Anger, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears skinny pants and wears a green and red robe with the hood down. He keeps his blue hair in a flapper bob. His thin eyebrows rest above his beady silver eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nirgel is combative with any and all who dare try his patience in the slightest.
History: He got into the Healer business at a young age. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to be a hunter again
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 140 pp. 1 Half-Plate.
Pelt Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in brown turtlenecks beneath a black coat with brown slacks. She is physically well-built. Her beige fur is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also hits on women, regardless of circumstances.
History: Born in the west to a Carpenter, Pelt learned a great deal about her father's area of expertise. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has set out to sabotage the competition.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a farmer again
Ideals: Philantrophist, Gifted. Bonds: Has a crush, Job, Enemies. Occupation: Carpenter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1900 gp. Rich purple corundum (1100 gp). Jasper (50 gp). 1 Minor magic item.
Pennie Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white wide-brimmed hat and white clothes. She carries a battered rapier and tarnished nunchaku as well. She has moderate length brown hair. Her gray unseeing eyes seem to look past you.
Personality: Pennie hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has all her life been fascinated with writing.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Pennie reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Fighting, Artistic. Flaws: Disease, Antagonistic. Bonds: Military, Rich. Occupation: Sage
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 16)
Armor Class 14
Hit Points 63 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 900 pp. A necklace of small pink pearls (6000 gp). Finely wrought small gold bracelet (100 gp). Solid gold idol (500 gp). A necklace of small pink pearls (6000 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Finely wrought small gold bracelet (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Gold dragon comb with red garnet eye (1300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver chalice with lapis lazuli gems (30 gp). An abacus with copper, silver and gold markers (30 gp). Old masterpiece painting (1600 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Solid gold idol (500 gp). 1 Medium magic item.
Gorfel Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes peer out from beneath his small black hat.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 3 years old his parents immigrated from the north. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and to pay off his debts
Flaws: Forgetful. Bonds: Has a crush, Immigrant, Job, Debt. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
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