Bune Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a black top hat and black clothes. Her hair is black, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her father.
History: Bune lived on a farm with her father, near the main road leading to a nearby town. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Doesn't want to be a Miner and was forced into it by her family; and her spouse's relatives view her with great suspicion
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Enemies. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1200 sp. Coral (120 gp). Deep green spinel (120 gp). Chrysoberyl (120 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler.
Markosian Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her silver hair well, parting it to the left. Her face is covered beneath a completely black helmet.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Markosian was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Markosian's mother didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Sun Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is wearing a perfectly clean shirt and pair of pants. His fur is greying and his face has many wrinkles. His eyes are likewise green. His teeth are white and perfect.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Fletcher, who enjoyed hunting, Sun was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Nature, Mentor, Family. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 2d8-3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 800 gp. Chrysoberyl (110 gp). Moonstone (20 gp). Emerald (1600 gp). Chalcedony (20 gp).
Pelt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his cinnamon fur up. His eyes are likewise blue. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Pelt was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Gifted. Bonds: Attractive, Military, Job, Has a crush. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 26 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 13000 sp. Tiger eye turquoise (15 gp). Moss agate (15 gp).
Wrenn Folkor, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in blue turtlenecks beneath a black coat with violet slacks. His brown hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Wrenn grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Flaws: Ugly, Addict, Disease. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal, Halfling
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1400 sp.
Juliana Mori, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a brown vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her brown boots flare out at the collars. With wild auburn hair. Her eyes are a pleasant green.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in a small plains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She became a Body Guard soon after.
Motivation: To find somewhere to settle down; and to be a jeweler again
Flaws: Mundane. Bonds: Enemies, Slave, Nature, Job. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (4'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 67 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.
Ilanis Bohm, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet armored body suit, with a simple yellow line shooting up and back down. Her silver hair has been sun bleached extensively. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To get a good night's sleep.
Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 107 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1800 gp). 1 Minor magic item. 1 Minor magic item.
Dayereth Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His hair is brown and curly. He has a tattooed face.
Personality: Dayereth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Blacksmith, but he got bored and became a Dyer. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Artistic, Justice. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic, Celestial
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Avice Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a violet vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her violet boots flare out at the collars. Her whole body is exceptionally muscular. Her auburn hair, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.
History: Avice was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Poor, Adventurer. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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